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Want to kill time? How about increasing your clicking speed? Want to brag and show off about how fast you can press button?
Well, you my friend have found the game just for all the above and more!
(Also looking also for someone to help implement medals and scoreboard)
ive had 47 one the first, and never managed to do better! nice clicki counting!
I wish they made medals but i still love this game i got 125 clicks
Sorry about that, I think i made this before college before I knew how to program and all that jazz
Say...if you want to try another game I made for a class check this out (Unity game):
No metals, sorry and I know there some bugs. Thank for playing this game btw..it's been years!
This game is in bad faith and it hurts people
Neat, I didn't know games could do that.
Fun little game!
The simplicity of this game is just so addicting, along with the atmospheric music in the background, and the shading of the game. Great time killer! My best is 55 after 3 trys!
This is what I is exactly I was aiming for
Definitely Killing Time
I'm guessing this game is something to do when I'm BORED. Which means this game is going to be just a bit better than boring, and it was. Really attempting to beat my own record got increasingly more frustrating, but not necessarily more challenging. There were no new rules or challenges added, just the same repetitive challenge. So no, there isn't much to the game and I guess there is an easy way to "cheat" with the tab button - but I guess this is better than nothing. The game definitely killed time, but how interesting is that really?
(Referring to the "title" of the comment)
I was aiming for that
(Referring to the body of the comment)
I was hoping to implement a scoreboard system, so that players can submit their own personal score and compare it to other users.
I see your point and I'll take note of it for future games, but remember this is just a very small game
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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