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Dungeon Dice

rated 3.62 / 5 stars
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Adventure - Point 'n Click

Credits & Info

Jan 10, 2011 | 5:01 PM EST

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Blue Key 5 Points Complete the second corridor
Dice Apprentice 5 Points Defeat the first enemy
Green Key 5 Points Complete the first corridor
Rusty Key 5 Points Complete the last corridor
Dice Master 25 Points Defeat the last enemy

Author Comments

This is a small collab that my friend Joe and I started when I came back to Ohio for the holidays. It's nothing too special but hopefully it'll entertain you for a little bit. We tried to make it as balanced as possible but unfortunately, as you might guess, dice are completely random.

special thanks to Jason for providing the sweet title screen voice!1!!!

btw, for anyone curious, the enemies do NOT have increased odds of rolling high numbers. ever. all dice rolls come from the same random number generator.



Rated 2.5 / 5 stars

Needs more decision making!

Bit too mindless at the moment but its a solid platform to build on. I suggest taking a look at some dice games such a yahtzee, delve and decathlon. Techniques such as choosing which dice to keep and rerolling the rest to make specific combos generally work well as it also helps eliminate the large luck element. Keep it up!


Rated 5 / 5 stars

Bitches don't know 'bout my life mage.

Made the game pretty easy... but that's what I figured from the start when choosing the classes. Good game, buddy.

Looking forward to your next game!

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Rated 3 / 5 stars

need more mp and control

6 because the idea is good but the rest need to be change


Rated 4.5 / 5 stars

Damn good.

I think this dungeon crawler dice-rolling adventure is pretty damn creative. Great job :D


Rated 3 / 5 stars

Kinda cool.

I guess this game sort of falls short in general of what it was trying to achieve. And, although you could argue you did everything correctly, and it might even have been exactly what you wanted to be, but the thing it wasn't was fun. The game was kinda cool in some areas like the music for example, but it lacked in depth. Why would I want to play this game if there wasn't anything to it, you know what I meant? There wasn't any real reason as to why I wanted to win in the end, and the means of doing it were sub par. So I like what you did here, and effort required to create it, it just isn't that fun in general.

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