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Vector Rush

rated 4.08 / 5 stars
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Sports - Racing

Credits & Info

Jan 7, 2011 | 9:15 PM EST

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Author Comments

Just stay alive while your need for speed is indulged with ever increasing velocity.

Navigate through the tunnel avoiding obstacles and collecting power-rings.
green = 1,000 points
purple = 10,000 points
blue = extra shield

Steer with the mouse.
Pause with SPACE or ENTER.

highscores are now working! - thanks to 3D-xelu for helping me with that.
Also, medals should now be working - anyone whose already got the medals can resubmit them to newgrounds by simply clicking on the badges in the medals dialog.



Rated 5 / 5 stars

Great game.

This is one of those things Sony would like to add the 3D effect and put you some glasses on. Once you begin to go faster and faster it becomes truly challenging.
Great job! Added to favourites : P


Rated 5 / 5 stars

absolutly brilliant

brill brill brill i would play this all day if i had the time!!! ;)

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Rated 5 / 5 stars


FULL SCREEN MODE! Love it, can't stop playing!

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Rated 3 / 5 stars

You're on the right track...

I wish I could give this a higher score, but it's just too damn hard for me to tell what the boundaries of your "body" are in this game. Too many times, I could have sworn I was about to hit a bar but I passed it by, and vice versa. Plus, your speed only seems to increase in forward motion, while you swim around obstacles at the same (relatively) slow pace.

Vibe13 responds:

the collision detection is very simplistic, so I know what your talking about - also the lack of an onscreen craft does make it hard to know what the collision boundaries are: However I was prepared to make that compromise because I personally find the presence of an onscreen craft in these kind of games distracts from the fast 3D movement - which is what the game is all about really.

I never really thought about increasing steering power along with forward velocity - I might try that in a future game.


Rated 5 / 5 stars


This is a very thrilling game which sucks your right in - into the warp.
I wouldn't change anything. It's neverending potencial makes it neverendingly infinite to play.

Good job!

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