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Credits & Info

Uploaded
Jan 6, 2011 | 8:55 PM EST
  • Weekly 5th Place January 12, 2011

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Author Comments

GO, JUST PLAY IT, JUST-- GO!! JESUS CHRIST!!!

MAD SHOUTOUT TO DRUOXtheSHREDDER WHO MADE THIS GAME ACTUALLY GOOD!!!!!!!
AAAAAAAARRRRRYYYUURRRRRAR GHAGHRGRHAGRHAGHHHHHH!!!!
!

Hey once you're done playing this 1-minute pile o crap, how about you buy an actual full game of it over on Steam?

Reviews


GitfacehalGitfacehal

Rated 2 / 5 stars January 15, 2011

Blag?

I really want to like this, but I can't get past the shed, please tell me this isn't the whole game?



furrymessiahfurrymessiah

Rated 2 / 5 stars January 7, 2011

No good.

Impossible to play without a mouse.



corac619corac619

Rated 2 / 5 stars February 9, 2011

Nice,but...

Cool game,awesome music,but not that good gameplay.I spent hours to get from one ledge to another.That blaster of yours gives you some grip,but not enough.Just make smaller distances



xxicekidxxxxicekidxx

Rated 1.5 / 5 stars January 15, 2011

poor

funny but some parts are hard to do sooo yeah



BubbaBrownBubbaBrown

Rated 1.5 / 5 stars January 17, 2011

Interesting concept, bad execution

Interesting idea, but just not executed properly.

Mechanics - Physics were completely off. You really couldn't get a good handle on how to operate the super-laser weapon properly, because it didn't behave with any degree of consistency. The super laser was suppose to be a jet pack and even sounded like a jet pack, but had physics didn't remotely match a proper jet pack. In fact, the physics didn't model any kind of propulsion properly.

Controls - Windows mouse for an indicator of where you are aiming. The keyboard controls were loose at best and didn't give any great degree of control. The drift and lag of the camera following the character caused many issues when it came to directing laser blasts. Also, the visual jitter caused by firing the laser also interfered with directing laser blasts, as the angle is determined by where the cursor is in relation to the character... annoying interference included.

Gameplay - Started neat, but ended up just being about fighting the game's bad controls and mechanics, and not the actual map layout. There wasn't much else apart from some platforming.

Visuals - Average and unpolished. Jittery and annoying. In a game requiring borrowing from VVVVVV types of trick maneuvering... You are best to not put forth a huge amount of noise and interference on the screen.

Sound - Quality in production lacking. Sounded like someone used a bluetooth cellphone headset for voice recording. A good amount of distortion and the audio mixing between effects, voice, and music levels is imbalanced and static. Music decent, but not long enough to be put in a constant loop comfortably.

Overall - It's good for an early development proof of concept. Not much else.