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This is the "sequel" to Effing Hail, but it's not just new content, it's a different spin on the same sort of gameplay we developed earlier. We thinks it's pretty fun, hopefully you do too!
it is so fucking addicting
Tips for winning...
When you blow out the core of the top planet you will come back to some dinosaurs, wait until a 40 mi "Radioactive" asteroid appears, it will mutate into a
T-Rex. Then save up and make a 50 mi planetoid or so, taking care of the occasional eye laser. When saved launch it! It halves its hp or maybe kills the T-Rex.
Oh yeah, and don't bother saving debris from when you blow the top planet, it will just go into the radioactive meteor.
AWSOME I KILLED THE GIANT DINOSAUR IN ONE HIT COOL
I found the game ws more or less not a challenge at all but still fun! As for the T- rex, I killed it it one hit with just a 25 mile planetoid, it doesn't take much to kill it.
My only thought for improvements would be to maybe make a map system for people to choose where to go to next and to have certain planets that are much more difficult than others, so you can choose which difficulty of planet to go to next.
Oh man, where do I start. The gameplay, graphics-style, setting are all unique. It gave me a feel for retro arcade space shooter games except I was the one controlling the asteroids. The visit to an alien planet was also pretty cool.
Oh god, not to mention the humour. Most of it's subtle but that's what makes it great, such as killing those pesky aliens or defeating the final Boss "Around 12 minutes ago". The last death afterwards made be laugh my head off.
Anyone looking for a quick time-waster, look here. Simple, easy gameplay and great humour with awesome art. Final Boss can be a bit tedious though, as is trying to knock out the last living member of a species. But those are just small flaws.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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