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Credits & Info

Dec 30, 2010 | 5:40 PM EST
  • Daily 4th Place December 31, 2010

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Author Comments

This is the "sequel" to Effing Hail, but it's not just new content, it's a different spin on the same sort of gameplay we developed earlier. We thinks it's pretty fun, hopefully you do too!



Rated 5 / 5 stars

Makes a 250+ radius Planetoid....

...Misses :(

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Rated 5 / 5 stars

Yes, yes very nice.

But I have an important question...
is Neverending light ever going to be made?

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Rated 5 / 5 stars


please tell me your making a part 2 to effing meteors!

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Rated 5 / 5 stars


This game is so much fun! When we finally beat the T-Rex, on the very last level he was in the meteoroid so we decided to keep him in there! On the final level we wanted to see how big we could get the comet. It grew to a staggering 230+ mile radius! We threw the comet into the air and watched it fall! The explosion was MASSIVE!!

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Rated 4.5 / 5 stars

Wonderful Concept

I really enjoy this game. Keep coming back to it over and over again, just because the idea strikes me as quite original. I think it'd be more fun with a sand-box mode, perhaps. Also, if the planet surface extended all the way across the screen without any gaps... too many times did my perfectly crafted comet fly in the crack at the edge of the screen, into nowhere, doing no damage. ;_;

Other than that, gold star. Excellent work.

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