Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
This is the "sequel" to Effing Hail, but it's not just new content, it's a different spin on the same sort of gameplay we developed earlier. We thinks it's pretty fun, hopefully you do too!
Makes a 250+ radius Planetoid....
Yes, yes very nice.
But I have an important question...
is Neverending light ever going to be made?
please tell me your making a part 2 to effing meteors!
This game is so much fun! When we finally beat the T-Rex, on the very last level he was in the meteoroid so we decided to keep him in there! On the final level we wanted to see how big we could get the comet. It grew to a staggering 230+ mile radius! We threw the comet into the air and watched it fall! The explosion was MASSIVE!!
I really enjoy this game. Keep coming back to it over and over again, just because the idea strikes me as quite original. I think it'd be more fun with a sand-box mode, perhaps. Also, if the planet surface extended all the way across the screen without any gaps... too many times did my perfectly crafted comet fly in the crack at the edge of the screen, into nowhere, doing no damage. ;_;
Other than that, gold star. Excellent work.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.