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Credits & Info

Uploaded
Dec 28, 2010 | 12:09 PM EST

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Author Comments

***CHANGES***
Removed "Buggy" from letting you win in normal mode (only works in Zen and 5 Minute Mode)
Changed menu to include HOW TO PLAY
Expanded HOW TO PLAY with more info

First joint game with Katie Tiedrich (of the Awkward Zombie webcomic).

Enjoy this addicting game! Get the achievements! Have fun.

Audio is Task-N-Grind from the lovely Xanadu32, who provided a modified version for the game.

Reviews


Amirax-StrayXIIIAmirax-StrayXIII

Rated 5 / 5 stars January 3, 2011

Fuunnn!

This game is addicting! Another splendid time-waster, but I think puzzle games all work this way XD



DreamCarverDreamCarver

Rated 4.5 / 5 stars December 28, 2010

I Like!

Pretty sweet! I just don't know how to win. (=P)


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The1stVolcThe1stVolc

Rated 4.5 / 5 stars January 3, 2011

Awesome!

This game is really great! The directions are a bit confusing, but it's easy to get the hang of it! Although one thing that there could be is a hint button. The puzzles can be hard. :P



amberbouyeamberbouye

Rated 4 / 5 stars December 28, 2010

Cool.

Like the concept; dislike the music lol.



JChapJChap

Rated 4 / 5 stars December 29, 2010

Good puzzle game, but steep learning curve

Well designed puzzle game has a couple of drawbacks. Here's my list of cons and pros:

o The instructions are a little hard to find considering most of us just dive right in to a game expecting a "step by step" tutorial if no "instruction" button is on the main menu. FOR OTHER PLAYERS READING THIS, CLICK ON EXTRAS FOR THE "HOW TO PLAY BUTTON. Alas, even that isn't very helpful and a little trial and error is still required. EVERY PIPE NEED NOT BE USED, JUST DON'T LEAVE ANY OPEN ENDS ON THE "FILLED" PIPES.

o The music gets ridiculously repetitive and must be muted after only a few minutes of play (I kind of liked it at first, but it grated after a short while).

o Although I can tell there is some kind of progression to the normal mode, it's not as obvious as the zen mode and it can start to feel like one is doing another puzzle just for the hell of it. Maybe add a clearer progression or perhaps even a flimsy bullshit storyline to nudge the player along. I likes me some flimsy bullshit storylines (not really).

o I do love the inclusion of different modes and everyone loves achievements!

Overall, a very addicting game concept and it's implemented very nicely, but some menu tweaking and/or inclusion of a tutorial would definitely raise your scores. I look forward to your future submissions!


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