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Dec 24, 2010 | 12:25 PM EST
  • Daily 2nd Place December 25, 2010

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Author Comments

** If you like our adventure games, please check out our full game Ballads of Reemus, with 100% voice acting:

The Visitor: Massacre at Camp Happy

Use arrow keys or WASD to move, Spacebar or CTRL to eat and ESC to RESTART. Eat animals to gain their ability so you can traverse different environments. Some animals are evasive and you must sneak up on them from behind, while others are too large to eat until you eat a pig or two. Find and eat all the campers to advance to the next level. Earn extra points for destruction by breaking picnic tables, knocking over tents, snapping trees, destroying signs and more.

Control an alien slug as it rains death and destruction onto a sleepy campground. Devour creatures to gain their abilities of flight, swimming, climbing and size as you make your way to your next human meal.

Based on Zeebarf's hit game The Visitor, the insatiable death slug is back in an all new action-adventure horror game. Guide him through the mountainous forest grounds of Camp Happy, as he destroys everything in his path in search of victims.

Featuring original horror music by Sergiu Muresan, game stat tracking and automatic game saving. Sponsored by ArcadeBomb. Developed by ClickShake Games.



Rated 2.5 / 5 stars

ok game

this game is ok but i like the first one better because all you had to do was point and click but this one seems like you just get the same abilities each level


Rated 2.5 / 5 stars


its ok though


Rated 2.5 / 5 stars

It's hard...

I really think you should have kept the visitor as a point and click game. I don't like it this way, it's just so different than everything you've done in the past.


Rated 2.5 / 5 stars


I was a huge fan of the series until this one. Too much repetitiveness with the same animals and scenery and not enough gore. Sorry


Rated 2.5 / 5 stars

Not what I've expected !

As I saw the name of the game and its author, it was full of promise. I was expecting something like the first one, point'n'click, discrete but at the same time, full of gore. And when I start playing, I'm getting a boring platform game.

I'm very sorry to say it, but it's not a great job. First, when you see the dialogues and the beggining of the gameplay it's somehow fun, but it just repeats itself over and over. The gameplay is so repetitive! We didn't expect that from a Zeebarf made 'Visitor' game. The first version is truly deserving all of the fame...

...but this one is a disappointment.

Let's make a comparison like this: we wanted (and expected) a Siberian Husky and we've got a beat-up, boring, stray dog.

I still have faith that your work will be better on the future, it's good you've tried the platform, but, as everyone sais, keep it up with point'n'clicks!

Good Luck!

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