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rated 3.52 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Dec 20, 2010 | 12:54 PM EST

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Author Comments

My playthrough of the game, with creator notes:

Made this in two weeks for fun. The game is by no means perfect, but I tried my best and it was a learning experience. The game autosaves after every level but for some reason the level select only shows what you've done when you refresh the page. Also Merry Christmas.

Anything else important that I should say in this description is better said in the video link above.

Thanks Tom, Luis, and Psycosis91 for Flash ad stuff! Completely new to me.
And thanks to Tom again for the front page :D

100,000 views? Really? I didn't want that many. I'm glad this isn't on the front page anymore.



Rated 4.5 / 5 stars

Excellent game

though a MUTE button would be great :P


Rated 5 / 5 stars

This game is really awesome.

I just have to say this game is very fun to play, to the point where I played it though to the end. Just the perfect difficulty and learning curve. I enjoyed this a lot and hope you get an award. :)


Rated 5 / 5 stars


garenteed this in going to the frontpage

JonBro responds:

Your guess was better than mine. I actually thought this would go unnoticed.


Rated 4 / 5 stars

Nothing original

But it's still pretty fun. Though I've seen other games with some similarity to this, mainly Karoshi:Suicide Salaryman, this game also gets the genre down really well. It has a good difficulty, challenging but not annoying, and I always felt a little disappointed in myself when I finished a level without collecting the coin, though it's not like they do anything (from what I've seen). To sum it up, I had a great time and that's all that matters. I do have to say that the whole thing felt a little empty, considering there's only 20 levels, so maybe you could add achievements? I don't know, but if you did, I'd be playing this all over again.


Rated 5 / 5 stars

Lots of fun and just the right amount of difficult

A rather simple idea for a game, but I was very entertained!
The gameplay progressed at a very reasonable speed. Every few levels a new little catch was added. Once we learned we could carry the respawn point I realized this was going to get tricky soon :)
Then you threw in more colours and the walls, and we could carry those too!?
That's when I really started enjoying myself here!

Excellent sound track. Nice and simple graphics. VERY enjoyable gameplay. I think for this just being you messing around with an idea you thought up one day, this turned out great!

There were a few times a wish I could pick up something when I was on top of it., that seems like it might have made it a bit easier in a few cases.
I haven't played through to the end yet, so I'm not sure if this is here or not. But a death counter perhaps?
Just little niceties that aren't necessary.

I loved it! Thanks for the time killer!

People find this review helpful!
JonBro responds:


I actually thought about a death-counter, but considering the many ways you can die repeatedly in one place (like respawning next to spikes, falling down a wall of spikes, etc.) I decided it might be too faulty and perhaps too much work for what it would be worth. ...or something.