Be a Supporter!

Credits & Info

Uploaded
Dec 20, 2010 | 12:54 PM EST

If you liked this, check these out!


Author Comments

My playthrough of the game, with creator notes:

http://www.youtube.com/watch?v=WQjXXRjk85Q

---
Made this in two weeks for fun. The game is by no means perfect, but I tried my best and it was a learning experience. The game autosaves after every level but for some reason the level select only shows what you've done when you refresh the page. Also Merry Christmas.

Anything else important that I should say in this description is better said in the video link above.

Thanks Tom, Luis, and Psycosis91 for Flash ad stuff! Completely new to me.
And thanks to Tom again for the front page :D

---
100,000 views? Really? I didn't want that many. I'm glad this isn't on the front page anymore.

Reviews


newgroundsbest56newgroundsbest56

Rated 5 / 5 stars April 2, 2013

ok I think this is a revive prequel of se sort (I know because I saw the respawn button in revive ) And I say you have gone far with revive this is good also nice work



davidwxydavidwxy

Rated 5 / 5 stars March 17, 2013

This game is soo Hard dude!!But anyway,Keep your good job!! Is Amazing!!



CampererCamperer

Rated 4.5 / 5 stars March 15, 2013

Wow this game is a bit harder than the (Revive) one.
Great challenge for me and good work for this.



TessVerresTessVerres

Rated 2 / 5 stars March 7, 2013

Honestly, I agree with Gadogry on this one. Everything is basically as he said, however I have my own nitpick on level 19. I love a challenge personally. This is something I will sit there and try to do until I beat it. The only thing that pisses mes off is the spawn point's location. You have an open area on the left, which has absolutely no use whatsoever. When you hold right, you are now falling off the platform and in midair. As soon as you touch the ground, you have I'd imagine ONE FRAME before you hit a spike.

And I'm sure people will respond to this whether in a review or in their minds, or better yet, talking to the monitor as if I would hear it. "Why don't you just let go of the right key before you hit the spikes, you idiot?" Well my preemptive response to that is this: When you constantly use a muscle it gets more and more tired, IE: holding down the key. However, when you are holding it down, letting it go, and going again, it uses even MORE energy and wears it out faster. This causes your hand/fingers to get tired faster. And considering this level's difficulty, then you'd need all the energy you can get.

Other than that, it's a great platformer. I'll rate the game as soon as I finish it.

Okay, so I hit M to mute the music because it was getting annoying and it sent me back to the menu. Okay, fine, my mistake, I forgot it was stated in Level 1. I'll just go to the Level Sele--What? I only have Level 1? Well maybe that's not updated. Let's try again. Nope. Okay, Start Game? Level 1? I lost ALL my progress? Screw that. That is a HUGE flaw in the game, and I am not going to go through that all again just to get to level 19, it's not worth it. You may want to fix that.


JonBro responds:

Nope, you have all your progress. Check again.


gadogrygadogry

Rated 4 / 5 stars March 6, 2013

Ok, as promised in my [REVIVE] review, I came to play [RESPAWN]. And... it's pretty much what I expected -- a shorter, less developed variation of Revive.

The puzzle elements are still good -- although this one is quite a bit easier, even with the coins/fruits. I was obviously disappointed that the extra trouble of getting all 20 coins was not rewarded in the game. Glad you didn't do the same thing in Revive.

Level 19 was evil but I thought was justified given it's the last "real" level of the game, so a bit of challenge was expected (and actually welcomed). And I can totally see that MUCH harder levels can be made using a combination of the 3 colours/orange blocks/portable Respawn portals.

So yeah, make a Respawn 2!