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Uploaded
Dec 20, 2010 | 10:04 AM EST
  • Daily 4th Place December 21, 2010

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First steps 5 Points Clear one song
WHO THE HELL DO YOU THINK I AM!? 5 Points Get a 50 note streak in any song
Eye'm the strongest! 10 Points Pass Cirno's Perfect Math Class with an A rank
Perfect attack 10 Points Get more perfects than fantastics (they're worse)
Seeing stars 10 Points Achieve a star rank (95% or higher) on any song
Up to Eleven 10 Points Pass a song with difficulty level 11 or higher
Completionist 25 Points Unlock every song in the game
Do a WinDEU 25 Points Get at least 98% on the song "Monotune -respect-"
Fantastic attack 25 Points Get 100% on any song
Femme fatale 50 Points Get over 90% on the song "Isabel"
True Completionist 50 Points PASS every song in the game
Your worst Nightmare 50 Points Get over 90% on the song "Epileptic Crisis"
One Hundred Percent Completion 100 Points Get 79 clear points
Black Flag Secret Medal: Unlock this medal to view its details!
LOL 69 =_= Secret Medal: Unlock this medal to view its details!
Stop playing it Secret Medal: Unlock this medal to view its details!
You can go home now Secret Medal: Unlock this medal to view its details!
WUT Secret Medal: Unlock this medal to view its details!

Author Comments

Edit: Audio bug fixed.

SOUND EFFECTS AND DESIGN BY FIERRA (ALSO FOR COMING UP WITH KEYBOARDSTYLE)
VOICE ACTING BY LADY ARSENIC

One final edit: It took a while, but I finally re-beat the entire game.
It's definitely possible to get ALL the medals now.

EDIT: Medals properly implemented, waiting approval.
EDIT: OMG TOM FRONTPAGE

EDIT: Newgrounds Ads, don't fail us now.
(Koizumi set to 0% so when/if the game earns enough to get a payment, we can get it straight away and split it between us, rather than have to wait twice as long)

Upload limit lifted! Thanks Tom

DJManiax is totally unique to the flash platform. It is a rhythm game in which you must click on notes (or hit the correct keyboard keys, depending on your CHOSEN PLAY MODE) when the timeline is aligned with their centre.

-Pass songs to unlock more songs, and ultimately beat the 3 boss stages!

-Instructions are in the game.

-All songs and images featured with in the game are used with permission.

-WorldWide HighScore tables are live.

-20 songs with 3 difficulties each! Something for players of all skill levels.

-2 ways to play! Keyboard style or Mouse/Tablet style. This game is fun with a wacom tablet!

-Well thought out and well put together note charts match the songs perfectly!

The gameplay style is based on the Korean arcade game DJ Max Technika.

We spent a lot of time working on this game, please enjoy it!

Reviews


ustopableustopable

Rated 5 / 5 stars April 6, 2012

I LIKE IT ITS MORE LIKE THE GAME CALLED DJ MAX



GgHaXoMgGgHaXoMg

Rated 3.5 / 5 stars March 22, 2012

Original!?...

this is DJMAX Technika......


TaroNuke responds:

It hasn't been done in *flash* before :D :D :D
I already said in the author comments - it's based on the Korean game DJ Max Technika!


BXXNBXXN

Rated 4.5 / 5 stars February 26, 2012

Hello, this is DJ BNG.

I can easily perceive that a lot of effort went into this game. Every song has its own background, the synchronization was practically perfect (exceptions: Anticipate (Crazy), was synced slightly late sometimes; Dash Hopes 3, was synced slightly early at the fastest parts), and sometimes they surprise us by suddenly changing the bar's position, still following the tempo (Monotune -respect-; Epileptic Crisis), and they are great things, that make this game even more interesting.
Everything organized in well-designed menus, with a futuristic scheme.
The choice of songs was pretty good, but not the best possible. Some songs don't fit in this "futuristic" game (Love the World and You are a joke would have fit in other games where you play like using a guitar (like Frets on Fire)). It would have been good, I think, if you added some slower-paced songs too.
The difficulty is perfectly well measured, and so are the medals (I think it would have been nicer if you added more, but nevermind).

Suggestion: In DSAH HAPOS X's speed, instead of writing "???!" you could have written "2,147,483,647", if you know what I mean with that number. Also, in its difficulty, you could have started to write "9999999..." until they are covered by the "Harder" button... Just to scare them a bit more. ;)

The only flaws this game has are in some songs' synchronizations. I played every single song in every difficulty, and found out that some notes were hard to hit properly.
So I'd like to leave a list of the little flaws some songs have, and how to beat those parts (FOR ANYONE WHO READS THIS).

Before I begin, I'd like to clarify:

- While playing in the top row:
If you can't catch a note that is just above the right red line (from the bottom row), try to catch it just a bit earlier. Examples: Anticipate's 48th note (Easy); Monotune -respect-'s 31st note (Easy).
- While playing in the bottom row:
If you can't catch a note that is just below the left red line (from the top row), try to catch it just a bit earlier.
If you can't catch a note that is over the right red line, try to catch it just a bit earlier. Example: Dash Hopes 3's very last note.

Ok, let's begin:

-> Minor flaws:

- "Isabel", Standard:
The notes 17th and 18th have their priorities inverted. The same happens after the main part of the song, the same way.
Solution: Catch the 17th note a bit earlier. You can still get a "Fantastic" from it. After you do, you can continue playing normally.

- "0x1311", Standard:
The notes: from 56th to 63th (8 pink notes), have their priorities inverted.
Solution: Try to catch every single note a bit earlier. You can still get "Fantastics" from them.
The notes: from 101st to 103rd (three red notes), have their priorities inverted.
Solution: Read above.

- "Seven Circles", Standard:
The notes: 263th and 264th (near the end of the song), have their priorities inverted.
Solution: Catch the 263th note a bit earlier. You can still get a "Fantastic" from it. After you do, you can continue playing normally.
Also, can anyone tell me why, when you score 100%, it actually shows 100.37%? o_O

- "Epileptic Crisis", Easy:
The notes: 82nd and 83rd (orange multi-tap notes), have their priorities inverted.
Solution: Try to catch the 82nd note a bit earlier. You can still get a "Fantastic" from it. After you do, you can continue playing normally.

-> Major flaws:

- "0x1311", Standard:
The notes: from 110th to 115th can't be caught properly.
Solution: Play it on Mouse/Tablet style. (I say that because I couldn't find any way to make it 100% with the keyboard. If someone could, please tell us how).

- "Epileptic Crisis", Standard:
The notes: from 130th to 146th (17 red multi-tap notes) can't be caught properly.
Solution: I actually couldn't find any way to make it 100%, using either the keyboard or the mouse. If someone could, please tell us how. (in the highscore table we can clearly see two people who could score 100%...)

-

Questions?

PM me. ;)

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People find this review helpful!
TaroNuke responds:

Much of the standard charts were kind of rushed as you can see :(
Thanks for the in depth review! The way the sequel works, none of the notes have their priorities inverted. The sync is also a ton better.


ValvalionValvalion

Rated 5 / 5 stars February 25, 2012

Very nice game with good gameplay for begginers and pros.

Congratulations for this Masterpiece!



Ken10BenKen10Ben

Rated 5 / 5 stars February 22, 2012

Game is awesome, but i have a problem. when i restart the page, the game starts from the VERY START. Why is that?