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Uploaded
Dec 20, 2010 | 10:04 AM EST
  • Daily 4th Place December 21, 2010

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First steps 5 Points Clear one song
WHO THE HELL DO YOU THINK I AM!? 5 Points Get a 50 note streak in any song
Eye'm the strongest! 10 Points Pass Cirno's Perfect Math Class with an A rank
Perfect attack 10 Points Get more perfects than fantastics (they're worse)
Seeing stars 10 Points Achieve a star rank (95% or higher) on any song
Up to Eleven 10 Points Pass a song with difficulty level 11 or higher
Completionist 25 Points Unlock every song in the game
Do a WinDEU 25 Points Get at least 98% on the song "Monotune -respect-"
Fantastic attack 25 Points Get 100% on any song
Femme fatale 50 Points Get over 90% on the song "Isabel"
True Completionist 50 Points PASS every song in the game
Your worst Nightmare 50 Points Get over 90% on the song "Epileptic Crisis"
One Hundred Percent Completion 100 Points Get 79 clear points
Black Flag Secret Medal: Unlock this medal to view its details!
LOL 69 =_= Secret Medal: Unlock this medal to view its details!
Stop playing it Secret Medal: Unlock this medal to view its details!
You can go home now Secret Medal: Unlock this medal to view its details!
WUT Secret Medal: Unlock this medal to view its details!

Author Comments

Edit: Audio bug fixed.

SOUND EFFECTS AND DESIGN BY FIERRA (ALSO FOR COMING UP WITH KEYBOARDSTYLE)
VOICE ACTING BY LADY ARSENIC

One final edit: It took a while, but I finally re-beat the entire game.
It's definitely possible to get ALL the medals now.

EDIT: Medals properly implemented, waiting approval.
EDIT: OMG TOM FRONTPAGE <3

EDIT: Newgrounds Ads, don't fail us now.
(Koizumi set to 0% so when/if the game earns enough to get a payment, we can get it straight away and split it between us, rather than have to wait twice as long)

Upload limit lifted! Thanks Tom <3

DJManiax is totally unique to the flash platform. It is a rhythm game in which you must click on notes (or hit the correct keyboard keys, depending on your CHOSEN PLAY MODE) when the timeline is aligned with their centre.

-Pass songs to unlock more songs, and ultimately beat the 3 boss stages!

-Instructions are in the game.

-All songs and images featured with in the game are used with permission.

-WorldWide HighScore tables are live.

-20 songs with 3 difficulties each! Something for players of all skill levels.

-2 ways to play! Keyboard style or Mouse/Tablet style. This game is fun with a wacom tablet!

-Well thought out and well put together note charts match the songs perfectly!

The gameplay style is based on the Korean arcade game DJ Max Technika.

We spent a lot of time working on this game, please enjoy it!

Reviews


Dullsonic3Dullsonic3

Rated 5 / 5 stars

I am good at dis game, but i must give you a warning you must rember. when i ace the 2 bosses on crazy, i unlocked the final boss. but before i played it, i felt somerhing that made me nervious telling me that its disturbing. So don't play it or you suffer the curse of the final song. it is werid, has a BMP of 601, and its called dash hpoe 3.


TaroNuke responds:

Heeheehee :)


ustopableustopable

Rated 5 / 5 stars

I LIKE IT ITS MORE LIKE THE GAME CALLED DJ MAX



GgHaXoMgGgHaXoMg

Rated 3.5 / 5 stars

Original!?...

this is DJMAX Technika......


TaroNuke responds:

It hasn't been done in *flash* before :D :D :D
I already said in the author comments - it's based on the Korean game DJ Max Technika!


BXXNBXXN

Rated 4.5 / 5 stars

Hello, this is DJ BNG.

I can easily perceive that a lot of effort went into this game. Every song has its own background, the synchronization was practically perfect (exceptions: Anticipate (Crazy), was synced slightly late sometimes; Dash Hopes 3, was synced slightly early at the fastest parts), and sometimes they surprise us by suddenly changing the bar's position, still following the tempo (Monotune -respect-; Epileptic Crisis), and they are great things, that make this game even more interesting.
Everything organized in well-designed menus, with a futuristic scheme.
The choice of songs was pretty good, but not the best possible. Some songs don't fit in this "futuristic" game (Love the World and You are a joke would have fit in other games where you play like using a guitar (like Frets on Fire)). It would have been good, I think, if you added some slower-paced songs too.
The difficulty is perfectly well measured, and so are the medals (I think it would have been nicer if you added more, but nevermind).

Suggestion: In DSAH HAPOS X's speed, instead of writing "???!" you could have written "2,147,483,647", if you know what I mean with that number. Also, in its difficulty, you could have started to write "9999999..." until they are covered by the "Harder" button... Just to scare them a bit more. ;)

The only flaws this game has are in some songs' synchronizations. I played every single song in every difficulty, and found out that some notes were hard to hit properly.
So I'd like to leave a list of the little flaws some songs have, and how to beat those parts (FOR ANYONE WHO READS THIS).

Before I begin, I'd like to clarify:

- While playing in the top row:
If you can't catch a note that is just above the right red line (from the bottom row), try to catch it just a bit earlier. Examples: Anticipate's 48th note (Easy); Monotune -respect-'s 31st note (Easy).
- While playing in the bottom row:
If you can't catch a note that is just below the left red line (from the top row), try to catch it just a bit earlier.
If you can't catch a note that is over the right red line, try to catch it just a bit earlier. Example: Dash Hopes 3's very last note.

Ok, let's begin:

-> Minor flaws:

- "Isabel", Standard:
The notes 17th and 18th have their priorities inverted. The same happens after the main part of the song, the same way.
Solution: Catch the 17th note a bit earlier. You can still get a "Fantastic" from it. After you do, you can continue playing normally.

- "0x1311", Standard:
The notes: from 56th to 63th (8 pink notes), have their priorities inverted.
Solution: Try to catch every single note a bit earlier. You can still get "Fantastics" from them.
The notes: from 101st to 103rd (three red notes), have their priorities inverted.
Solution: Read above.

- "Seven Circles", Standard:
The notes: 263th and 264th (near the end of the song), have their priorities inverted.
Solution: Catch the 263th note a bit earlier. You can still get a "Fantastic" from it. After you do, you can continue playing normally.
Also, can anyone tell me why, when you score 100%, it actually shows 100.37%? o_O

- "Epileptic Crisis", Easy:
The notes: 82nd and 83rd (orange multi-tap notes), have their priorities inverted.
Solution: Try to catch the 82nd note a bit earlier. You can still get a "Fantastic" from it. After you do, you can continue playing normally.

-> Major flaws:

- "0x1311", Standard:
The notes: from 110th to 115th can't be caught properly.
Solution: Play it on Mouse/Tablet style. (I say that because I couldn't find any way to make it 100% with the keyboard. If someone could, please tell us how).

- "Epileptic Crisis", Standard:
The notes: from 130th to 146th (17 red multi-tap notes) can't be caught properly.
Solution: I actually couldn't find any way to make it 100%, using either the keyboard or the mouse. If someone could, please tell us how. (in the highscore table we can clearly see two people who could score 100%...)

-

Questions?

PM me. ;)

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People find this review helpful!
TaroNuke responds:

Much of the standard charts were kind of rushed as you can see :(
Thanks for the in depth review! The way the sequel works, none of the notes have their priorities inverted. The sync is also a ton better.


ValvalionValvalion

Rated 5 / 5 stars

Very nice game with good gameplay for begginers and pros.

Congratulations for this Masterpiece!