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Uploaded
Dec 20, 2010 | 2:18 AM EST

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Author Comments

USE THE ARROW KEYS OR WASD TO MOVE, space x or Z to jump. 10 points per enemy passed and 1 point per step. Don't fall in the pits!

This entire FlashDevelop project is available along with the assets on my github https://github.com/ja ckaperkins/Red-Green-Blue under the Gnu GPL License.

My personal best is a little over 400 points... >__>

Reviews


PavitraPavitra

Rated 3.5 / 5 stars January 17, 2011

This should have been better than it was.

I was hoping you would do something interesting with the gimmick, like Shift, but no. It's just a generic platform-jumper with quirky graphics.



irishladdie727irishladdie727

Rated 4 / 5 stars January 16, 2011

Canabalt with seizures!

Once I actually got the hang of it it was pretty fun. To everybody who's giving it a 1 before they learn how to play the game: enemies are to be dodged, don't jump on their heads. When the top and bottom bars are the same color, there's a gap you have to jump. Hold right/d to sprint and likewise hold left/a to slow down. Jump while sprinting to long jump, jump while slow running to quickly hop. Use the hop and the long jump to get past multiple obstacles in a row or places where enemies are tightly packed with small gaps in between. This game's mechanics are well designed and work. I got close to 2,000 once. You all just aren't trying. Yes the graphics hurt your eyes but they're meant to be disorienting.


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BuhagiarcainBuhagiarcain

Rated 2.5 / 5 stars December 20, 2010

Well...

Its not bad, it is a bit good. I vote a 3 on this.



WhiteSerpentWhiteSerpent

Rated 0.5 / 5 stars December 20, 2010

Interesting idea , but ...

You still have to make a decent game out of it.
So far you have done nothing but making my eyes hurt.
Also the generation of enemies and terrain is too random , often resulting in impossible obstacles.
My advice would be to devise an actual mechanic that is based on the colors red-green-blue and designing actual levels instead of making an infinite obstacle course - too many games of that kind as it is.

As for those who wonder how this works:
A vertical band of one color acts as a chasm you have to jump.
Enemies cannot be killed , you have to jump over them as well.


People find this review helpful!

InfiniteLunacyInfiniteLunacy

Rated 0 / 5 stars December 20, 2010

What is the Point of this Game?

What are the mechanics? do you just jump over that floating things, or what?
And another thing, Horrible color combination, It hurts the eyes, you know

0/10
0/5
FAIL!!!