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Hi! This is the second part of our Imagia adventure series. It is considerably harder than the first part. As always, keen to hear what you think.
underrated point and click
I think just a little explanation of what an object is would help. The movement is a little odd too since it is not entirely clear where you can go.
I really like the atmosphere of this game... I just wish there was a little more perspective. That's just a personal preference of mine. Weird and odd is great... but some context would be great.
Then again, perhaps that is the challenge of this game. I am kind of torn... It's an underrated game however you look at it.
Suffers a bit
Some parts are unintuitive, I'm not talking about where to find secrets, but for actual progress (like where to bind the rope and to go right at it's bottom), also the symbols on the model are the "wrong way around" compared to one of the hints, not sure if that was intended.
Hints for the secrets without spoilering:
1.) An empty round hole, nothing to see there?
2.) A city model, any more "uninteresting" round holes?
3.) You've found the key! Did you find everything?
4.) Save paper, print both sides of each sheet!
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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