Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
YFYIAR is the drunken uncle of text-based adventures: Abusive, abrasive, and maybe a little funny.
Creepy text... AWESOME
I HIGHLY RECOMMEND PEOPLE WHO ARE INTO CREEPYPASTA PLAY THIS GAME!
It's been so long since I played text-based game, but never have I played text-based game that insults and degrades you as a human. The eerie music and sie difference of the fonts was absolutely well done! I was disappointed this game didn't got recognized much. But please continue this style of text based game! I enjoyed every second of it!
A solid platform for future games.
I can't rate this game highly since there wasn't much in the way of flash to rate. It was cool playing a new text-based adventure, especially one which acknowledges the limitations of programmed responses. Even so, I feel that the 'games vs. player' angle has been stressed enough by now that YFYIAR doesn't add anything new to the idea or even elaborate on it. The scenario was just forced upon us: the protagonist finds a note and decides that he's inside a game and it's communicating with him. I'm sure I'm not alone in finding this a bit of a stretch. This and the game's short-run time left a bad taste in my mouth and towards the end I became apathetic. There was no character development and so I never found myself annoyed by the insults. They were like white noise; I'd heard the same things from every bond villain ever conceived. This wasn't helped by how easy the puzzles were (I not sure most of them really qualify): Building the computer was as easy as three lines of obvious commands. Without wanting to give anything away I was disappointed by the end. The game was ultimately unsatisfying and a rushed ending did nothing to soften the blow. On a more positive note, the music really worked well. It's a standard loop for this sort of game but it avoids the angular sounds that make so many in-game tracks annoying.
I'm glad to see a text-based adventure. In future though I'd like more of a challenge and I'd like more of a story and believable dialogue.
that was absolutely freaking awesome! I love it! keep it up!
ps, no, I dont hate you
It wasn't really hard, but solving it made me feel clever :P.
it could've been better though some design and "help" as a button.
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.