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Uploaded
Dec 17, 2010 | 2:24 PM EST

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Author Comments

NOTE: As the programmer, I got permission from Black Media Powder to post it here on newgrounds. To quote Scott Barrett, the director on the project, "Post it anywhere and everywhere"

Drop the coin in the slot to START.

Produced by Black Powder Media and me, Joshua J. Morgan, as a tribute to Tron, the Video Game from Bally/Midway, based on the futuristic adventure motion picture from Walt Disney Productions.

This is a faithful Flash recreation of the Lightcycle level from the great classic Tron arcade game by Bally/Midway so be warned that it is HARD to beat!

FYI, there are about 10 MB of external files, mostly video of the 3D Tron arcade cabinet turnaround that plays during the "attract" screen.

CREDITS:
(hit the "C" key on the menu to view game credits)

TRON: LIGHTCYCLE CHALLENGE

PRODUCER: ART CURRIM
DIRECTOR: SCOTT BARRETT
CODE/AI: JOSHUA J. MORGAN
& GREGORY KUHLMANN
ATTRACT: PETER HIRSCHBERG

BLACK POWDER MEDIA @ 2010

There've been a few comments about "unresponsive controls". This is likely due to the fact that the game space is a GRID, with rows and columns that are much larger than the actual pixels, so often times, when you hit a key, you will NOT immediately turn because the blue cycle is BETWEEN rows/columns. Often times, it will LOOK like you've got room to turn at the last second, but it will already be TOO LATE because the next available row/column is blocked by a wall or light trail.

Reviews


Stone-Productions-AKStone-Productions-AK

Rated 2.5 / 5 stars March 29, 2014

I play GL Tron on my mac and beat the CPU's on the hardest difficulty. But this....I can't even get past the second level. It's just frustrating. There's a huge difficulty jump and the CPU's are spot on perfect, after about 12 attempts I noticed that sometimes they'd phase right through my line. Or I'd die out of nowhere. If this game had a little more work put on it I'd enjoy it a lot more. I enjoy the style of the game none the less. There's just some coding issues.


joshmorgan responds:

Weird, I haven't had any reports of false-negatives or false-positives with trail collisions before, but I'll look into it. As for the difficulty, our goal was to replicate the difficulty of the original Light Cycle level from the 1982 TRON arcade game, which was notoriously brutal.

Thanks for playing and for the feedback.


ivanaceivanace

Rated 4.5 / 5 stars February 26, 2014

Great 90th)


People find this review helpful!

Nightblade11Nightblade11

Rated 1.5 / 5 stars January 12, 2014

In a game that's all about making/not making mistakes, you can't have the AI be perfect and unable to make mistakes. That's not challenging, that's broken.


People find this review helpful!

GrashkortheaholeGrashkortheahole

Rated 5 / 5 stars December 26, 2013

i just kept making a huge wall in the middle of the ring so people would die MUAHAHAAHA but i didnt win :( close though!


People find this review helpful!

hotlacamchotlacamc

Rated 0 / 5 stars October 27, 2013

i never win