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Rotate the blocks to make paths, getting power to the finish, or make your own levels with the level designer
lvl 4 should have been lvl 1. really easy. The basic idea is good though
Level 1-6 is way way too easy, the 3rd level should be 6, good concept though
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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