Cat Astro Phi
- Score:
- rated 4.20 / 5 stars
- Views:
- 416,730 Views
- Share Links:
- Genre:
- Action - Shooter - Multidirectional
- space
- aliens
- gameboy
- sci-fi
Credits & Info
- Uploaded
- Dec 8, 2010 | 1:22 AM EST
- File Info
- Game
- 3.3 mb
- Daily 4th Place December 9, 2010
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Author Comments
v1.3 = Updated December 24th 2010 (see bottom)
Created in the style of a Gameboy Classic title, this is a space-action pixel-art adventure!
There is much planet exploring, bot shooting, bomb exploding, lazer wall hacking, sentry gun evading, cat finding fun to be had :)
We like to think of Cat Astro Phi as a mini-Zelda in space. Obviously we'll never be as good as Zelda, but you've got to have something to aim for, right?
The fantastic soundtrack was created by Rich Vreeland of disasterpeace.com - hit the Extras option in the menu for more details. The pixel magic was spun by Ilija Melentijevic. Yes he used only 4 colours for the whole game, and a resolution of 160x144 (just like a real Gameboy). There are more details to be found in the End Credits scroller, if you manage to complete the game ;)
Oh and please - don't be fooled into thinking this is just some lame Asteroids shmup. If that's all you think, you didn't play it far enough :)
Many thanks to Adam Atomic for his support, Tom Fulp for believing in us and sponsoring, and you guys for playing!
Good luck Space Cadet :)
v1.3 Update
This addresses a few bugs people have found:
1) You can't die if the lazer wall override panel is open
2) Pausing while hacking the lazer wall used to lock the game, now fixed
3) Removed console key
4) You no longer need to save bots from Sentry Gun fire to get the Pacifist medal
5) You can't blow up space on level 3 (sorry :)
6) You can't fire / move while the space ship is taking off
7) If you paused while the pause overlay was tweening out, it got stuck
8) Fixed small bug in the M41-A medal where it wouldn't reset bot killed counter between planets properly
9) Version number is now displayed on Credits screen in the text at the bottom
Note: I've re-submitted the SWF to NG, but because this is a featured game it may take a while for them to approve it. Basically if it says v1.3 in the Credits screen (it pops-up at the bottom) then cool. Otherwise, try again another day please!
Reviews
Rated 3.5 / 5 stars January 11, 2011
Bug!
Really awesome game -- I love it, but I had to stop playing. There's a bug that makes my character continue walking in a direction even after the arrow button has been released. To stop him, I have to press that direction again. Seems to happen if I'm changing directions too quickly. I'm using Firefox on an Intel Mac.
Rated 3 / 5 stars January 4, 2011
good but it could be better
the lazer code part is to fast for me, i cant get past the first laser.
Bomb your way around it :) Or just keep failing on purpose - because every time you fail it adds +1 second to the timer for your next attempt. Also try this tip: read the numbers out aloud when they appear on-screen. You'll find it much easier to just type them in.
Rated 3 / 5 stars January 1, 2011
Like it but...
I like it but it just goes on forever and gets more and more frustrating
Trust me, it really doesn't go on forever. You can complete the whole thing in less than 30 mins.
Rated 5 / 5 stars December 29, 2010
Awesome.
I would love this game on gameboy.
Rated 4 / 5 stars December 28, 2010
nice game
its made good but i dont like this games but its good thats wy i give 8