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Uploaded
Dec 8, 2010 | 1:22 AM EST
  • Daily 4th Place December 9, 2010

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Medals

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Hello Joshua 5 Points Hack any planets first lazer wall without failing
M41-A 5 Points Kill all bots on any level
Atari wouldn't like it 10 Points Destroy 30 asteroids during the story sequences
Autopilot to LV-426 10 Points Complete Planet 1
Express elevator to hell 10 Points Complete Planet 2
Farewell Sulaco 10 Points Complete Planet 3
Eric and the Floaters 25 Points Destroy 20 bots using only bombs
I'll go out there 25 Points Bomb your way to the secret area on Planet 2
Faster than a UD4L Cheyenne 50 Points Complete the game in under 20 mins in one sitting
We love you guys Secret Medal: Unlock this medal to view its details!

Author Comments

v1.3 = Updated December 24th 2010 (see bottom)

Created in the style of a Gameboy Classic title, this is a space-action pixel-art adventure!

There is much planet exploring, bot shooting, bomb exploding, lazer wall hacking, sentry gun evading, cat finding fun to be had :)

We like to think of Cat Astro Phi as a mini-Zelda in space. Obviously we'll never be as good as Zelda, but you've got to have something to aim for, right?

The fantastic soundtrack was created by Rich Vreeland of disasterpeace.com - hit the Extras option in the menu for more details. The pixel magic was spun by Ilija Melentijevic. Yes he used only 4 colours for the whole game, and a resolution of 160x144 (just like a real Gameboy). There are more details to be found in the End Credits scroller, if you manage to complete the game ;)

Oh and please - don't be fooled into thinking this is just some lame Asteroids shmup. If that's all you think, you didn't play it far enough :)

Many thanks to Adam Atomic for his support, Tom Fulp for believing in us and sponsoring, and you guys for playing!

Good luck Space Cadet :)

v1.3 Update

This addresses a few bugs people have found:

1) You can't die if the lazer wall override panel is open
2) Pausing while hacking the lazer wall used to lock the game, now fixed
3) Removed console key
4) You no longer need to save bots from Sentry Gun fire to get the Pacifist medal
5) You can't blow up space on level 3 (sorry :)
6) You can't fire / move while the space ship is taking off
7) If you paused while the pause overlay was tweening out, it got stuck
8) Fixed small bug in the M41-A medal where it wouldn't reset bot killed counter between planets properly
9) Version number is now displayed on Credits screen in the text at the bottom

Note: I've re-submitted the SWF to NG, but because this is a featured game it may take a while for them to approve it. Basically if it says v1.3 in the Credits screen (it pops-up at the bottom) then cool. Otherwise, try again another day please!

Reviews


smulletsmullet

Rated 3.5 / 5 stars

IT was decent

It was pretty fun, I really liked the graphics and attention to detail, but after a bit it seemed really repetitive. It was humorous and I got most of the jokes (i think), but it just got... boring. Also I do have a bit of a beef with the controls, they are a bit sticky, but that might just be my computer, and I didn't have too much trouble with it, it just messed up a bit of the flow of the game.

Anyways, good stuff, I did enjoy it, but not enough to play over and over again (like zelda). Maybe the next one though ;)



lewajetlewajet

Rated 5 / 5 stars

WFT?

after all the saving the cat it kick me off the ship and flys off i mean yea my flying skills where bad ok vary vary bad and i nuked every map i was on but leaving me on a planit after all i did for the BEEP cat i'm going to BEEP KILL IT



SuNiKuSuSuNiKuSu

Rated 5 / 5 stars

Oh this is a gameboy game? This will suck!

Thats what i was thinking in the first few minutes
Then i ended up playing for 1-2 hours straight.

Beautiful work


People find this review helpful!

geacugeacu

Rated 5 / 5 stars

pretty good game,damn good

one of my only problems was,i lack the skill & agility to press all the right numbers in time when hacking a lazer thing,so i pressed randomly & then the game froze up & it sayd something about new spawn points? anyway it was a game breaker >.<' but otherwise,this is one of the only few games iv ever actually had fun playing
my only other problem was that bombs placed next to another bomb wont blow both of em up,you probly did this to make it a bit more convineint incase you are in a tight space,have 2 bombs near & only wanna blow 1 up,but still anyway 10/10 + 5/5 + fav


PhotonStorm responds:

Every time you fail the lazer wall gets a little bit easier (+1 second added to the timer). Also that "game breaker" was the console. You can activate it (and get rid of it) by pressing the ' key. On a UK keyboard it's the @ key, but ymmv.


ErichoEricho

Rated 4 / 5 stars

I understand the title now

It was fun to place this game, but dang was it weird. I mean, first I was going off in space and then I died and I guess I was supposed to continue on with the game or something. Anyway, I loved the layout as it reminds me of the classic Zelda game I played on my Gameboy. Boy, does that bring back memories. This could have been more enjoyable, as I believe some of the robots were simply impossible to kill with the gun. At least you made it so that all of the enemies stayed dead on levels where you reformed.


People find this review helpful!