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Uploaded
Dec 8, 2010 | 1:22 AM EST
  • Daily 4th Place December 9, 2010

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Medals

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Hello Joshua 5 Points Hack any planets first lazer wall without failing
M41-A 5 Points Kill all bots on any level
Atari wouldn't like it 10 Points Destroy 30 asteroids during the story sequences
Autopilot to LV-426 10 Points Complete Planet 1
Express elevator to hell 10 Points Complete Planet 2
Farewell Sulaco 10 Points Complete Planet 3
Eric and the Floaters 25 Points Destroy 20 bots using only bombs
I'll go out there 25 Points Bomb your way to the secret area on Planet 2
Faster than a UD4L Cheyenne 50 Points Complete the game in under 20 mins in one sitting
We love you guys Secret Medal: Unlock this medal to view its details!

Author Comments

v1.3 = Updated December 24th 2010 (see bottom)

Created in the style of a Gameboy Classic title, this is a space-action pixel-art adventure!

There is much planet exploring, bot shooting, bomb exploding, lazer wall hacking, sentry gun evading, cat finding fun to be had :)

We like to think of Cat Astro Phi as a mini-Zelda in space. Obviously we'll never be as good as Zelda, but you've got to have something to aim for, right?

The fantastic soundtrack was created by Rich Vreeland of disasterpeace.com - hit the Extras option in the menu for more details. The pixel magic was spun by Ilija Melentijevic. Yes he used only 4 colours for the whole game, and a resolution of 160x144 (just like a real Gameboy). There are more details to be found in the End Credits scroller, if you manage to complete the game ;)

Oh and please - don't be fooled into thinking this is just some lame Asteroids shmup. If that's all you think, you didn't play it far enough :)

Many thanks to Adam Atomic for his support, Tom Fulp for believing in us and sponsoring, and you guys for playing!

Good luck Space Cadet :)

v1.3 Update

This addresses a few bugs people have found:

1) You can't die if the lazer wall override panel is open
2) Pausing while hacking the lazer wall used to lock the game, now fixed
3) Removed console key
4) You no longer need to save bots from Sentry Gun fire to get the Pacifist medal
5) You can't blow up space on level 3 (sorry :)
6) You can't fire / move while the space ship is taking off
7) If you paused while the pause overlay was tweening out, it got stuck
8) Fixed small bug in the M41-A medal where it wouldn't reset bot killed counter between planets properly
9) Version number is now displayed on Credits screen in the text at the bottom

Note: I've re-submitted the SWF to NG, but because this is a featured game it may take a while for them to approve it. Basically if it says v1.3 in the Credits screen (it pops-up at the bottom) then cool. Otherwise, try again another day please!

Reviews


MatthewalbertperryMatthewalbertperry

Rated 5 / 5 stars

I love this, very classic.

I have my original gameboy, and I still play it. You could not have been more spot on with it, and the game was original and amazing. Keep up the good work, I'm definitely looking forward to playing this more.



NeonicixNeonicix

Rated 4 / 5 stars

Very nice game

This game is probably one of the more interesting games I think I've had the joy of playing. It has a style that's just charmed me and I'm glad you made this. Thank you, and keep up the wonderful work.



Teh-FlashererTeh-Flasherer

Rated 5 / 5 stars

amazing

The graphics - Amazing
The Gameplay - Amazing
The Retroness - UNBEATABLE

This took me back to the goo ol days of less than 8 bit graphics. Oh how I loved them days. A blast from the past. and what an amazing blast it was

Great job team!



Sandwhich-lordSandwhich-lord

Rated 5 / 5 stars

Retro awesomness

This actually feels like a classic ... ITs like i've played it before but its still new .....

Hope that makes sense , the game play itself was spot on i like the fact the ship was hard to control as a gameplay mechanic and the infinte lives justified the difficulty curve ...



TheRedRocksTheRedRocks

Rated 5 / 5 stars

Awesome!

I love the oldish game likeness to it!