Don't Escape
I'm a werewolf and it's a full moon. I have to find a way to prevent myself from escaping.
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v1.3 = Updated December 24th 2010 (see bottom)
Created in the style of a Gameboy Classic title, this is a space-action pixel-art adventure!
There is much planet exploring, bot shooting, bomb exploding, lazer wall hacking, sentry gun evading, cat finding fun to be had :)
We like to think of Cat Astro Phi as a mini-Zelda in space. Obviously we'll never be as good as Zelda, but you've got to have something to aim for, right?
The fantastic soundtrack was created by Rich Vreeland of disasterpeace.com - hit the Extras option in the menu for more details. The pixel magic was spun by Ilija Melentijevic. Yes he used only 4 colours for the whole game, and a resolution of 160x144 (just like a real Gameboy). There are more details to be found in the End Credits scroller, if you manage to complete the game ;)
Oh and please - don't be fooled into thinking this is just some lame Asteroids shmup. If that's all you think, you didn't play it far enough :)
Many thanks to Adam Atomic for his support, Tom Fulp for believing in us and sponsoring, and you guys for playing!
Good luck Space Cadet :)
v1.3 Update
This addresses a few bugs people have found:
1) You can't die if the lazer wall override panel is open
2) Pausing while hacking the lazer wall used to lock the game, now fixed
3) Removed console key
4) You no longer need to save bots from Sentry Gun fire to get the Pacifist medal
5) You can't blow up space on level 3 (sorry :)
6) You can't fire / move while the space ship is taking off
7) If you paused while the pause overlay was tweening out, it got stuck
8) Fixed small bug in the M41-A medal where it wouldn't reset bot killed counter between planets properly
9) Version number is now displayed on Credits screen in the text at the bottom
Note: I've re-submitted the SWF to NG, but because this is a featured game it may take a while for them to approve it. Basically if it says v1.3 in the Credits screen (it pops-up at the bottom) then cool. Otherwise, try again another day please!
Reviews
Rated 5 / 5 stars December 9, 2010
Just Awesome
This is a truly fantastic game. It has everything the old GameBoy games used to have and that feeling of frustration that your sidekick has YET AGAIN managed to get themselves captured and in need of rescue. (Princess Peach and Jonesy I'm looking at you!) 10 out of 10 all round for true to form gameplay, graphics and theme music. Even the novelty of the off button added to the GameBoy feel. Well Done!
Rated 3.5 / 5 stars December 9, 2010
entertaining
fun. good length. nostalgic.
Rated 4 / 5 stars December 9, 2010
Suicide button...
You need a suicide button, I hate getting trapped in puzzle rooms and having to press "Q" to reset the whole game to get unstuck!
Rated 4 / 5 stars December 9, 2010
Good stuff
A genuinely fun and engaging game. Impressive in every area aside from core concept which is similar to Zelda but as the Author has acknowledged this and used it as his inspiration, I don't have a big problem with it.
Rated 5 / 5 stars December 9, 2010
Ah, I remember playing this as a kid!
Yeah, no I dont, but if I did it would have been my favorite gameboy game to date. Loved the mechanics and exploration. Feels like a classic sir, good job.