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Tentacle Wars

rated 4.44 / 5 stars
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Strategy - Other

Credits & Info

Dec 7, 2010 | 6:31 AM EST

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Level 01 5 Points It's time to learn some tricks
Level 02 5 Points Team: step back then protect front line
Level 03 5 Points Dominate! This is your only salvation
Level 04 5 Points Cut! In the right place, at the right time
Level 05 10 Points Master the craft of war
Level 06 10 Points What a huge life form!
Level 07 10 Points Your enemies - are enemies to each other
Level 08 10 Points Get out of my corner
Level 09 10 Points Try walking in their shoes
Level 10 10 Points Is this place safe to hide forever?
Level 11 25 Points Escape
Level 12 25 Points Quick Victory: finish with him as soon as possible
Level 13 25 Points This should be easy
Level 14 25 Points Neutral wall
Level 15 25 Points Between the devil and the deep blue sea
Level 16 50 Points Run as fast as you can
Level 17 50 Points Quick team trick
Level 18 50 Points Behind the wall
Level 19 50 Points Predator is the top life form - become him!
Level 20 50 Points They have no chance to survive...

Author Comments

Attack your enemy with tentacles. As your microbes grow their attacks become more and more powerful. Sometimes your enemies are more powerful than you, but they can't compete with your clever tactics!

9 medal - fixed..

UPD: Tentacle Wars. The Purple Menace is available at /view/564749. New levels, new enemies and more than 250 levels created by community



Rated 2.5 / 5 stars

I don't get it

I'm never told how to play, so I don't know how to play...


Rated 2.5 / 5 stars

It's interesting

but needs work. The levels do not progress in difficulty at a proper rate. It seems like I have to get lucky to beat level 10 but all the previous were simple.


Rated 2.5 / 5 stars

Needs instructions

It's kind of a neat implementation of a kind of strategy game I've seen before, but it seriously needs some instructions. I shouldn't have to watch a YouTube video to learn how to play.


Rated 2.5 / 5 stars

Not exactly the best thing ever, to be polite.

The 'occupation' of a cell is too whimsical to apply to such a gameplay, namely in lv. 10. How is it that I can connect the two first, then cut instantly, gaining control, but if I tarry a single second and cut, it doesn't work?
If every second matters, if a few seconds is all you have before the opponent begins, then your actions need to have reliable time values.
About level 10 again, the walkthrough shows said second cell reaching to the lower right moments after control, but there's not enough energy, coupled with the fact that, once again, cutting the tentacle doesn't work as you seem to have intended it, giving it a random 3 points out of 10 of occupation.

In all, I say this has potential as something already done, but needs polishing.

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Rated 2.5 / 5 stars

it's fun, but . . .

this game is a copy. almost an exact copy of another game i favorited (Phage Wars?). for that . . . not a good score.