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The is the first (hopefully of many) adventure games I developed. Instructions and introduction are provided in the game.
It was ok
-I thought the grenade and fire bombs were pretty cool ^.^
-walls glitch out your movement
-music loop is only like 10 seconds long... at least have a mute button..
-no shops are people to talk to
-no storyline to go with intro
-i dont like the idea of trying and trying why not have a checkpoint to redo
what you failed on with same amount of lifes, grenades etc.
It's just not very compelling. It's not the length, but it's missing the little things, no death animations, no customezation, no changes in equipment; just very shallow. It also could use a better ending and it's not really hard, just unfair and needs a lot of luck. really, of all thirty bullets that hit none did any damage?
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