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A tribute to the legendary beautiful classic Capcom title, which is 500 years more advanced and good than this one lol
Arrow keys to move
Z to fire
M Music On/OFF
got to silver medal
and stopped playing.
this game would be a great starting point/alpha of a project, and with some work it would be much, much more enjoyable
-autofire is WAY too slow, i quit playing because i got tired of mashing z
-scenery would be greatly appreciated
-levels would increase the entertainment of play
-more kinds of enemies, power ups, weapons, etc
basically what this game lacks is a good polish and variety. the gameplay becomes redundant after a few "bosses" and causes one to lose interest, but the foundations are good
Agree on an auto-fire option faster, for the rest it was meant to be a short game..
See ya on 1494.. lol
Good, But I've seen better.
You got a nice piece of work here, my friend, but it might require a bit of polish. I mean, considering your flying alone in the sky unless you've picked up the tri-power up, it's quite easy to get swarmed by enemies, and it quickly becomes a search for safety to avoid heavy fire, which can be difficult with bullets on every part of the screen. I find my self not replaying the game because I enjoyed it, but to simply shoot the boss out of the sky as he and the enimies did to me. But I did find the game enjoyable. Again, good job, and may you bring many games to come.
Thanks for playing this and if you will the future games..
Well programmed, good art, & fun! But it feels incomplete without a healthbar and some sort of score display while you play the game. Multiple levels with harder and harder enemies would be nice as well! :)
the score is white.. that's why it is invisible while in the clouds lol
I am pretty sure i putted a health bar.. lol
It's just a danmaku game, isn't it? : / And not a great one. Still, it's not bad.
If you refer to Bullet Hell type of game, no it wasn't mean to be that genre..
Actually during finalization i thought it was too easy lol
I like how there is a mute function, and highscores, but the game may be too hard.
yep i agree the final boss is pretty hard to shoot down lol
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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