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Dec 2, 2010 | 10:51 AM EST
  • Daily 2nd Place December 3, 2010

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Author Comments

Arrow keys to control.
Space Bar to interact.

One Chance is a game about choices and dealing with them.

Scientist John Pilgrim and his team have accidently created a pathogen that is killing all living cells on Earth.

In the last 6 remaining in-game days on Earth, the player must make choices about how to spend his last moments. Will he spend time with his family, work on a cure or go nuts?



Rated 1 / 5 stars December 4, 2010

what the hell?

Once I entered the work area, he fell asleep and it won't work anymore? this is bull..


Rated 1 / 5 stars December 9, 2010


Ok im going to break it down for you. The music, retro feel, transitions, and just the general mood of the game was FANTASTIC. Why then did i give you a 2?

The whole premise of your game is that you only have ONE CHANCE! If that is the case, why is it so easy to bypass this? The first time I played it, I figured out how to get past it. I wont mention how to do this as I feel others should work it out themselves. Also, I have heard others mention issues of originality. Yes it is true that there is another game with a similar premise called "you only live once". The main difference being that he didnt make the same mistake you did with the adobe bypass! I spent a whole hour figuring out how to bypass that game compared to the 20 seconds on your game. This struggle to undermine the author is what makes a player truly value the amount of effort and dedication that the author has put into getting the message across. If all i have to do is click 2 buttons after playing the game to be able to restart, how is that going to simulate having to deal with the consequences of your choices?

All in all, I loved the mood of the game itself and I would happily rate you a 10 if you could make it impossible for a person to restart. When I play this game I want to feel like my heart has been torn out after the death of my wife and child, and that no matter what i do now i cant change anything!!!! Please make that happen.

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Rated 1 / 5 stars December 2, 2010

pissed me off.

sorry but the whole one time thing is dumb. cool game though. if it had a replay. easy 7-8 stars.


Rated 1 / 5 stars December 6, 2010

Quite a few flaws

First off, the movement speed in this game is ridiculously slow. Especially considering you're moving through the same area every 'morning', to get into your car, to drive slowly across the screen to get to work, to walk slowly across another screen, to maybe finally get your first choice. Once is a pain, but doing it six times becomes agony.

Secondly, as mentioned before, the car is slow as heck. And you need to hold right in order to move it. Why? What purpose does it have when you can't really do anything? Perhaps there is something there, but I wouldn't know because..

Thirdly, can't replay without clearing my cache. Makes it hard rate games like this because you won't know everything about the game. Games should be designed to be played more often, not less.

Fourthly, any real impact this should have is sort of.. Well, limited or non existent. The choices felt hollow and empty as did the world itself. There wasn't much interaction between yourself and well.. anything beyond a single line of dialog per person if that. For a game designed on choices, there didn't seem to be any real impact to it.

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Rated 1 / 5 stars December 3, 2010

cool story but boring

in the laboratory on the sixth day he sits and stands