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Uploaded
Dec 2, 2010 | 10:51 AM EST
  • Daily 2nd Place December 3, 2010

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Author Comments

Arrow keys to control.
Space Bar to interact.

One Chance is a game about choices and dealing with them.

Scientist John Pilgrim and his team have accidently created a pathogen that is killing all living cells on Earth.

In the last 6 remaining in-game days on Earth, the player must make choices about how to spend his last moments. Will he spend time with his family, work on a cure or go nuts?

Reviews


KenkastKenkast

Rated 1 / 5 stars December 17, 2010

Yes.

My brother played it and I missed out on the chance, therefore i give it 2 stars for the cut scene he ended on. At least the old guy and his kid are going to die.


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ninjagirl123ninjagirl123

Rated 1 / 5 stars December 4, 2010

......

its a good game, i like the idea of "one chance", but it's kinda pointless without a replay button, it's not as fun



roninjakeroninjake

Rated 1 / 5 stars December 4, 2010

think it's broken

i walked right went into the lab and the guy just sits down and closes his eyes and never moves again. i'm hoping that it's a bug and not intentional because if it's like that on purpose the game is completely retarded.



dino50021dino50021

Rated 1 / 5 stars December 4, 2010

i would like to say

that i cured it but ummmmm DF MAN!! replay buttons would b greatly appreciated >:|



TehMasTehMas

Rated 1 / 5 stars December 10, 2010

Meh

Your choices for timeline are:
Let your wife kill herself.
Make your wife angry and leave you, taking your daughter with her.
Have your daughter and wife just magically disappear.
Get murdered by a quick time event.
Have your daughter and wife brutally murdered.

Your choices on day 6 are:
Jump off the roof.
Die at work.
Die on a parkbench.

The one chance thing is all the game has going for it. That one thing exists to either make you question whether or not you did the best thing or to allow you some conviction that your choices are your own and you should respect yourself for making them. Any game with "choice" and "consequences" is able to do this and for the most part, no game really should. This game doesn't become special for doing it, it just thinly disguises its lack of depth.

I knew and still know that the game played out the best for me on the first playthrough. The fact that that one scene it would show each time I try to play the game again was the best one I could see however is just a quirk of the game's bullshit outcomes. I was satisfied with my actions but I was not satisfied with the game. For that reason, I played it a few more times to see what could have happened. It did it because this game is unsatisfactory.


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