Be a Supporter!

Credits & Info

Dec 2, 2010 | 10:51 AM EST
  • Daily 2nd Place December 3, 2010

Related Stuff

If you liked this, check these out!

Plenty more like this here!

Author Comments

Arrow keys to control.
Space Bar to interact.

One Chance is a game about choices and dealing with them.

Scientist John Pilgrim and his team have accidently created a pathogen that is killing all living cells on Earth.

In the last 6 remaining in-game days on Earth, the player must make choices about how to spend his last moments. Will he spend time with his family, work on a cure or go nuts?



Rated 4.5 / 5 stars December 12, 2010


I had sex with my cowoker in my car and returned home to find my wife dead in the bathtub. The next day, I took my daughter to the park where she died. On the last day, I jumped.

People find this review helpful!


Rated 3 / 5 stars December 12, 2010

Good until I finished

The game was good i had fun but then it ended. Not only did it not tell you anything you couldnt even replay. i developed a cure but instead of finding out if it saved the lsat hopes of civilization or not i see the scientist sitting on the bench with his dead daughter. So then i want to replay it see what happens if i did things differently i cant . This is a primr example of something that sounds good on paper that sucks in practice.


Rated 5 / 5 stars December 12, 2010

I finally get it.

We only had one chance. That's why we cant replay the game. I wanted to see the different endings, but oh well, I used my chance.

People find this review helpful!


Rated 5 / 5 stars December 12, 2010


Day One: Go To Work (Work)
Day Two: Go To Work (Go To Roof)
Day Three: Go To Work (Go To Roof Then To Work)
Day Four: Go TO Work (Work)
Day Five: Go To Work (Work)

You Win The End. (This COmment Might Get Deleted Soon SO Act Fast)

People find this review helpful!


Rated 1 / 5 stars December 12, 2010


If you skip work, the laboratory is "locked" from then on? Why? That doesn't even make sense.

The game is far too slow. I needs a button to speed things up. And skipping the drive to work wouldn't be a bad idea. You can't do ANYthing but go forward, or stop. That's it. What's the point?

I see an attempt to tell a story, but the method is, I have to say, boring. It would have been better as a mouse-only Choose Your Own Adventure sort of thing, where the user clicks on specific choices each day. As it is, it's a slow and boring game.

People find this review helpful!