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The Infinite Ocean

Score:
rated 4.30 / 5 stars
Views:
48,217 Views
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Genre:
Adventure - Point 'n Click
Tags:
scifi
escape
philosophy
thegamesfactory2

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Credits & Info

Uploaded
Dec 1, 2010 | 8:59 AM EST
File Info
Game
7.1 mb

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Author Comments

I prefer not to say too much about the game, as discovering the details for yourself is part of the experience. My personal thoughts about the game and its history are in the afterword, but interpreting its meaning is up to you. Everything in the game is there for a reason.

Description:
The Infinite Ocean is a Myst-style point & click adventure game. It's fairly big for a flash game, and has a lot of story, so to enjoy it you need to take your time.

Instructions:
You interact with the environment by left-clicking.
To turn left or right, move your mouse to the edge of the room and click on the arrow that appears.
The main menu appears at the top of the screen when you move your mouse there.
For more detailed information, read the Instructions/Help screen in the game. (Highly recommended!)

Reviews


Giant-Robot-PenguinsGiant-Robot-Penguins

Rated 5 / 5 stars May 9, 2011

That was ..... i cant put it into words

this game is truly increadble as it asks things like what is life? what is reality?
the SGDS feels pain and sadness even though it is a machine therefore raseing the
question if the soul exsits or if anything exsits as you can not tell what is reality

oh and quarantadue if hes dosnt write about its opions then whats he ment to do wait till people make a sentient A.I?

I will now leave you with a question you can not truly anser
do you exsist or does anything?


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poisonivy254poisonivy254

Rated 5 / 5 stars May 9, 2011

Awesome

This is really good! While the music was kinda annoying and didn't let me focus on the reading, the puzzles were great and the story left me like, WHOA. It's all very complex and surreal. I was amazed at how you developed it, and it's all so big! I just can't find the words to describe it. You have to play it to know it. Well done, a game to remember.

Now, some questions remain unanswered like, who are you? What became of SGDS? What is the great fire? I'd apreciate if you could answer me.

Also, great philosophy in there.


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sly384sly384

Rated 5 / 5 stars June 15, 2011

To hell with speechless... I'm speech-full!

I can rant and rave however long I want to (And I will) but in my opinion I'll never deliver the same feeling as I would is I said this bluntly. This game, at least for me, is perfect. You did one thing that most other games I play do not. You immersed me in a story, well crafted and far above par to what some games of today have. Everything else just fell into place for me. From my natural stubbornness I wondered around the halls not thinking "what's the next puzzle?" but wondering "What happened?" and "How do I get to earth?" A fish out of water feeling that even as I drift to sleep and write this review hasn't left me. Every detail counted, every piece had a reason to exist. The data pads were a window into the minds of people. It was believable, their excitement bled into the electronic pages, their thoughts marked the screen in characters, and their opinions colored their words in ways unseen. The being's (Not sure what to call it) birth was an spectacular journey to read and when it came to the final decision whether or not to hit "deactivate" I really thought about my safety and came to my own decision. I do not know what became of the character and the being but I feel that's the hidden beauty. To have our minds contemplate the infinite possibilities. The being (and by logic, you) was right. We do not use imagination as we should. I'm sorry for the ranting and raving but I felt that this game deserved the praise more-so than any others I've played.


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chaosbotchaosbot

Rated 5 / 5 stars May 11, 2011

Way to challenge the player/reader!

Some deep thoughts there! Shame more people haven't watched this :( (I ended up here after loving Alphaland).

An excellent Myst-style game. Only thing it lacks is the passage of time... coffee cups get cold, the characters opinion of things changes (like what the pipes do), and the hourglass flows. That way the player doesn't have to feel they are wondering around in a unchanging environment - yeah it took me a little while to find the password bits I missed. Of course, from a writers perspective the hourglass being "frozen" fits.

The story certainly does challenge the reader. One thing: I think SGDS needs to struggle in expressing itself - not because it is stupid, but because it has to express itself to us, in our language. Just a thought for future evolutions ;)


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KittyRoseKittyRose

Rated 5 / 5 stars December 2, 2010

Holy... Oh my... Wow.

I'm almost completely speechless- which my friends would tell you is impossible. I don't know that I've ever played a game that touched me on as deep an emotional level as this one did. It's going to take a while for everything to sink in and I will probably play more times and pick up/ understand new and different things. It's... beautiful- I truly think that that is the only word for it. Thank you, sincerely, I, the girl behind the ng-handle- thank you for having faith in yourself and making a game that you are proud of, because it is truly an eye opening experience to partake in and I doubt I'll ever forget it.


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