Be a Supporter!

Credits & Info

Uploaded
Dec 1, 2010 | 8:59 AM EST

Related Stuff

If you liked this, check these out!


Plenty more like this here!


Author Comments

I prefer not to say too much about the game, as discovering the details for yourself is part of the experience. My personal thoughts about the game and its history are in the afterword, but interpreting its meaning is up to you. Everything in the game is there for a reason.

Description:
The Infinite Ocean is a Myst-style point & click adventure game. It's fairly big for a flash game, and has a lot of story, so to enjoy it you need to take your time.

Instructions:
You interact with the environment by left-clicking.
To turn left or right, move your mouse to the edge of the room and click on the arrow that appears.
The main menu appears at the top of the screen when you move your mouse there.
For more detailed information, read the Instructions/Help screen in the game. (Highly recommended!)

Reviews


kennboy1kennboy1

Rated 5 / 5 stars April 16, 2011

Great story

Brilliant game, storyline especially. Nice interactions and notes, it makes you think. What if you were in this position, of creating a sentient being through a independent thinking computer, who learns logic and gets morals. I guess this isn't the end, but just the beginning. Make a sequel.



SpyderZSpyderZ

Rated 4 / 5 stars March 17, 2011

Good Story

For me, the story tend to be the most important part of a game. (Well, a game that insinuates a focus on story anyway. :P ) The story here is very well done. On a personal level, I happen to enjoy stories that are wrapped up.
Much like SGDS has discussed the importance of poetry, I do not knock the importance of individual interpretation, but I still prefer a more literal story, even if it is an allegory. ;P

Mechanically, I don't think having a separate screen for inventory was necessary with the limited amount of items you use. An icon on the top would have served.
On the password combining, Once you start seeing the patterns, you begin playing around with the interface revealing the "Line it Up" mechanic. Perhaps not having the password overlap by default would have simplified that even a step further.

Overall, I enjoyed the game outside of the "Find your own Interpretation" angle. ;P


People find this review helpful!

Ehm-brrrEhm-brrr

Rated 3.5 / 5 stars March 17, 2011

Good, but lacked.

I was entertained for roughly a half hour on this game, until I finally beat it. The game was fun, but like you said, it wasn't "polished". The repeatative music made me a little drowsy, and the black and white coloring was a little bit irritating at some points. Other than that, you had a fun game. Hope to see more in the future, as well as improvements. :)

Even though I despised finding that disk, I still give it a good review. LoL.

7/10
4/5



modman8modman8

Rated 4 / 5 stars February 25, 2011

Pretty good

Pretty good, visuals worked, could have done with more sound other than just a music loop.

One problem I ran into was after entering the final password and deactivating the machine thing, when I got to the final door that leads to win (I double checked with the tutorial) the door was not open.
Instead all my items were removed, and when I went back to the starting area to check to see if the paswords had been reset, the doors once more became locked.

8/10 because of that glitch. Other than that, good.


People find this review helpful!

monstermash44monstermash44

Rated 5 / 5 stars February 24, 2011

Indescribable

Why do point and click adventures always have the best story lines? In my opinion its because the gameplay is simple enough so you dont have to think about it as much as other games and you can focus on the story.

You sir have done the impossible. You have created a point and click adventure i find so great that i cannot use words to describe it. I usually love the story in point and click adventure games but hate everything else. (i like puzzle games but not P and C games) Everything about this game, however, I enjoyed to the fullest extent.

Stephen King once wrote that the stories that have no ending are the ones that stick with us the most. For me this is unbelievably true. I do not think this game had a "true ending". There is no end, no explanation, no conclusion. But this is a good thing for this game.

When you think about a story with no ending you would think the story would not be good. Take any movie you've seen, take out the last 30 minutes (not including credits obviously) and ask yourself if it still would be a good movie. The answer is almost always no. This is not what Stephen King meant.

Stephen King meant a story left to be put together and concluded by the mind, is better than a story fed to the mind. Your game is a perfect example. I will be trying to fully comprehend and piece together the story for a while.

*spoilers* I still can't figure out who was saying the things on the walls, who was writing on the paper, what the type writer was for, and what exactly did i deactivate? *spoilers end*

I know you can't tell me anything about it because that would defeat the purpose and im not asking you to. I greatly enjoyed this game and it truly deserves a perfect score. Also i forgot to mention the visuals and music were great too. Thank you for such a great game.


People find this review helpful!