Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.12 / 5.00 17,974 ViewsLog in to save your medals! Don't have an account? Create one for free!
Endeavor is a game about a dwarf trying to uncover an ancient secret. Or maybe it's about exploring, climbing, and swimming. Or perhaps it's about collecting powerups and treasure. Or possibly it's just about killing things.
With multiple endings, quests, interactive npcs and ambient critters, it's my most involving game yet! It features many original musical tracks, several upgrades, and an engaging climbing and endurance scheme.
Controls:
Left/Right arrows to move
X to jump
Up/Down arrows to climb
P to pause and display collections
C to advance text
Q to return to the title screen (Use this if the game gets stuck for some reason!)
Volume controls:
-/+ to adjust volume
0 to mute
This game was made in one month for the Ludum Dare October challenge, though it took another month for release!
If you like this game, be sure to check out some other AWESOME games that inspired me!
-Shadow of the Colossus
-Knytt
-Level Up!
-Robot Wants Kitty
You can find a full map of the game at
http://www.newgrounds.com /dump/item/b5abecad 348ed91d8bc748a2b44a65bf
(Remove the two spaces in the link to get it to work... I'm not sure why it's doing that!)
Enjoy!
Feel free to pm me with any comments or questions you have!
-Zillix
Note: Once you've reached an ending, you won't be able to get a different ending without restarting the game. Don't worry, getting the other endings is much faster when you know where everything is!
Update: Some people are getting lag whenever they touch a flower- this is due to an auto-save feature that I've decided to remove (note that the game still autosaves whenever you collect a powerup or switch screens, just not on touching flowers anymore). I've submitted the latest version which should get approved soon, so bear with me! Thanks for playing!
Update 12/2: There seems to be a bug with running out of endurance underwater and getting trapped in air bubbles. I'm working on fixing it! If this happens, press Q to return to the main menu, and then reload your save file.
Update 12/3: Patched to fix the underwater bug, pressing escape now pauses AND unpauses. Added tip menu screen to press p to see collections. Also added an additional creature on the island above the light beam. Hopefully the update goes live soon!
Update 12/11: Added a link to a full map of the game, see above!
Reviews
Rated 5 / 5 stars December 2, 2010
Nice game
I likes it. Beat it, then went back for seconds.
Just so you know, I found a glitch. I killed the guy in the breathing hole underwater with lightning, right by the entrance to underground section, and just as I did, I ran out of endurance at the same time I killed him, causing me to float upwards as though I had run out of air, and even though I passed through the air pocket and refilled my endurance, I couldn't move when I hit the ceiling of the air pocket. Doubt it's something that would happen to most people, I'm chalking it up to fluke, but thought I'd give you the heads up regardless.
Rated 5 / 5 stars December 6, 2010
Splendid!
The entire game I said to myself: "I'm helping a bad guy, aren't I?" And I was right. Amazing game!
Rated 5 / 5 stars December 1, 2010
Amazing
I've only completed one ending, but I'll definitely be trying for them all. Great game to keep me occupied for around an hour. The endurance and climbing mechanics were welcoming as a fresh addition to the standard platformer I've played here and there. This one is certianly going into my favourites.
Amazing job. ;O
Rated 5 / 5 stars December 5, 2010
Zelda like grandness
This game is awesome. It is a pretty epic quest. Doesn't get boring because of the powerup. Im not sure whether I completed it fully. After I picked up the sword their was a hint that things could have been handled differently...
Rated 5 / 5 stars January 22, 2011
Great game, major time-killer
I like the games where you collect your powerups through the levels (zelda, metroid, etc) and this kind of brings them to mind. The ending was a bit predictable, but well played.