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rated 4.49 / 5 stars
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Action - Platformer - Other

Credits & Info

Dec 1, 2010 | 2:01 AM EST
  • Frontpaged December 6, 2010
  • Daily Feature December 2, 2010
  • Weekly 3rd Place December 8, 2010

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Endeavor 5 Points Fall to the world below.
Glutton 5 Points Collect 10 endurance fruits.
Infamous 5 Points Kill 5 creatures.
Smell the Roses 5 Points Touch 100 flowers.
Antibiotic 10 Points Kill 20 creatures.
Florist 10 Points Touch 300 flowers.
Only the Strongest 10 Points Max out your endurance bar.
Overachiever 10 Points Collect 11 gems.
Hero Secret Medal: Unlock this medal to view its details!
Pawn Secret Medal: Unlock this medal to view its details!
Savage Secret Medal: Unlock this medal to view its details!
Forever, Endeavor Secret Medal: Unlock this medal to view its details!

Author Comments

Endeavor is a game about a dwarf trying to uncover an ancient secret. Or maybe it's about exploring, climbing, and swimming. Or perhaps it's about collecting powerups and treasure. Or possibly it's just about killing things.

With multiple endings, quests, interactive npcs and ambient critters, it's my most involving game yet! It features many original musical tracks, several upgrades, and an engaging climbing and endurance scheme.

Left/Right arrows to move
X to jump
Up/Down arrows to climb
P to pause and display collections
C to advance text
Q to return to the title screen (Use this if the game gets stuck for some reason!)

Volume controls:
-/+ to adjust volume
0 to mute

This game was made in one month for the Ludum Dare October challenge, though it took another month for release!

If you like this game, be sure to check out some other AWESOME games that inspired me!
-Shadow of the Colossus
-Level Up!
-Robot Wants Kitty

You can find a full map of the game at
(Remove the two spaces in the link to get it to work... I'm not sure why it's doing that!)

Feel free to pm me with any comments or questions you have!


Note: Once you've reached an ending, you won't be able to get a different ending without restarting the game. Don't worry, getting the other endings is much faster when you know where everything is!

Update: Some people are getting lag whenever they touch a flower- this is due to an auto-save feature that I've decided to remove (note that the game still autosaves whenever you collect a powerup or switch screens, just not on touching flowers anymore). I've submitted the latest version which should get approved soon, so bear with me! Thanks for playing!

Update 12/2: There seems to be a bug with running out of endurance underwater and getting trapped in air bubbles. I'm working on fixing it! If this happens, press Q to return to the main menu, and then reload your save file.

Update 12/3: Patched to fix the underwater bug, pressing escape now pauses AND unpauses. Added tip menu screen to press p to see collections. Also added an additional creature on the island above the light beam. Hopefully the update goes live soon!

Update 12/11: Added a link to a full map of the game, see above!



Rated 5 / 5 stars


at the start wen the guy told me to 'jump of a cliff runt' i actully did now im dead in this weird place and i dunno wat to do good game enyways


Rated 5 / 5 stars

Awesome, kinda like the legend of zelda.

The art could be worse, but what it lacks for that is brought up by it's story. It was frustrating to me, always having to go from here to there and back to here, but it's a great game.

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Rated 5 / 5 stars


the backround music was great & actually in the backround
gameplay was great
while some things were hard & long, nothing ever really got horribly repetitive

just wish i didn't play this before finishing all my schoolwork...

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Rated 5 / 5 stars


Ok, so thought at first glance I thought I wasn't going to enjoy this game as it kinda felt like those old Duke Nukem days before it became a 3d game. Although I enjoyed Duke Nukem thoroughly, the repetitive levels did get kind of tedious and also getting lost in those huge levels bouncing around walls and platforms (yawn). I really thought it was going to be like that, but to my surprise the story caught me and the scenery was actually really different with a great flow through the world. It had great evolving puzzles that led me deeper into the story. I was blown away by its simplistic charm and navigation. Loved the different items as they were used to their full effect. Nothing lacked meaning or was underdeveloped.

Well done!

Keep making more games like this.

Love your work


Rated 5 / 5 stars


Easy to play and entertaining through all three times I went through it.