Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.97 / 5.00 10,983 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 48,915 ViewsLog in to save your medals! Don't have an account? Create one for free!
Endeavor is a game about a dwarf trying to uncover an ancient secret. Or maybe it's about exploring, climbing, and swimming. Or perhaps it's about collecting powerups and treasure. Or possibly it's just about killing things.
With multiple endings, quests, interactive npcs and ambient critters, it's my most involving game yet! It features many original musical tracks, several upgrades, and an engaging climbing and endurance scheme.
Controls:
Left/Right arrows to move
X to jump
Up/Down arrows to climb
P to pause and display collections
C to advance text
Q to return to the title screen (Use this if the game gets stuck for some reason!)
Volume controls:
-/+ to adjust volume
0 to mute
This game was made in one month for the Ludum Dare October challenge, though it took another month for release!
If you like this game, be sure to check out some other AWESOME games that inspired me!
-Shadow of the Colossus
-Knytt
-Level Up!
-Robot Wants Kitty
You can find a full map of the game at
http://www.newgrounds.com /dump/item/b5abecad 348ed91d8bc748a2b44a65bf
(Remove the two spaces in the link to get it to work... I'm not sure why it's doing that!)
Enjoy!
Feel free to pm me with any comments or questions you have!
-Zillix
Note: Once you've reached an ending, you won't be able to get a different ending without restarting the game. Don't worry, getting the other endings is much faster when you know where everything is!
Update: Some people are getting lag whenever they touch a flower- this is due to an auto-save feature that I've decided to remove (note that the game still autosaves whenever you collect a powerup or switch screens, just not on touching flowers anymore). I've submitted the latest version which should get approved soon, so bear with me! Thanks for playing!
Update 12/2: There seems to be a bug with running out of endurance underwater and getting trapped in air bubbles. I'm working on fixing it! If this happens, press Q to return to the main menu, and then reload your save file.
Update 12/3: Patched to fix the underwater bug, pressing escape now pauses AND unpauses. Added tip menu screen to press p to see collections. Also added an additional creature on the island above the light beam. Hopefully the update goes live soon!
Update 12/11: Added a link to a full map of the game, see above!
Reviews
Rated 5 / 5 stars December 7, 2010
To all you people who can't take souls
3 words: parachute, pillars, thunder.
Rated 5 / 5 stars December 7, 2010
awesome
awesome game reminds me of zelda but the 1 thing i cant figure out is how to kill stuff
Rated 5 / 5 stars December 7, 2010
best game ever
The thought put into this game was extensive! I like the music, LOVE the dialogue (too much kills a game but none is just boring/confusing) and the implied morals of the game makes it perfect for anyone. The ending was a little lacking, perhaps a cutscene of him using the sword to stab into the tomb or something? How can a midget carry a sword 10x his height anyways? As well as that, you could also improve it by adding in a small mini map (maybe add it into one of the current items *hint*) Otherwise, keep up the great work and larry mittenhands will pale in comparison!
Rated 4 / 5 stars December 7, 2010
Great game overall
All considered , it's a solid platforming game.
It had me hooked enough to play it all the way through at least :)
The only real flaws I can think of are lack of challenge and having to start over for different endings.
Rated 5 / 5 stars December 7, 2010
great game
How do you kill the creatures
STUPID SPAMMERS