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Dec 1, 2010 | 2:01 AM EST
  • Daily Feature December 2, 2010
  • Weekly 3rd Place December 8, 2010

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Endeavor 5 Points Fall to the world below.
Glutton 5 Points Collect 10 endurance fruits.
Infamous 5 Points Kill 5 creatures.
Smell the Roses 5 Points Touch 100 flowers.
Antibiotic 10 Points Kill 20 creatures.
Florist 10 Points Touch 300 flowers.
Only the Strongest 10 Points Max out your endurance bar.
Overachiever 10 Points Collect 11 gems.
Hero Secret Medal: Unlock this medal to view its details!
Pawn Secret Medal: Unlock this medal to view its details!
Savage Secret Medal: Unlock this medal to view its details!
Forever, Endeavor Secret Medal: Unlock this medal to view its details!

Author Comments

Endeavor is a game about a dwarf trying to uncover an ancient secret. Or maybe it's about exploring, climbing, and swimming. Or perhaps it's about collecting powerups and treasure. Or possibly it's just about killing things.

With multiple endings, quests, interactive npcs and ambient critters, it's my most involving game yet! It features many original musical tracks, several upgrades, and an engaging climbing and endurance scheme.

Controls:
Left/Right arrows to move
X to jump
Up/Down arrows to climb
P to pause and display collections
C to advance text
Q to return to the title screen (Use this if the game gets stuck for some reason!)

Volume controls:
-/+ to adjust volume
0 to mute

This game was made in one month for the Ludum Dare October challenge, though it took another month for release!

If you like this game, be sure to check out some other AWESOME games that inspired me!
-Shadow of the Colossus
-Knytt
-Level Up!
-Robot Wants Kitty

You can find a full map of the game at
http://www.newgrounds.com/dump/item/b5abecad348ed91d8bc748a2b44a65bf
(Remove the two spaces in the link to get it to work... I'm not sure why it's doing that!)

Enjoy!
Feel free to pm me with any comments or questions you have!

-Zillix

Note: Once you've reached an ending, you won't be able to get a different ending without restarting the game. Don't worry, getting the other endings is much faster when you know where everything is!

Update: Some people are getting lag whenever they touch a flower- this is due to an auto-save feature that I've decided to remove (note that the game still autosaves whenever you collect a powerup or switch screens, just not on touching flowers anymore). I've submitted the latest version which should get approved soon, so bear with me! Thanks for playing!

Update 12/2: There seems to be a bug with running out of endurance underwater and getting trapped in air bubbles. I'm working on fixing it! If this happens, press Q to return to the main menu, and then reload your save file.

Update 12/3: Patched to fix the underwater bug, pressing escape now pauses AND unpauses. Added tip menu screen to press p to see collections. Also added an additional creature on the island above the light beam. Hopefully the update goes live soon!

Update 12/11: Added a link to a full map of the game, see above!

Reviews


Shadowknight38115Shadowknight38115

Rated 5 / 5 stars

Awsome!

I think i got all the powers, but there is one space missing on the pause screen, between the detector and youth, any1 know what it is?? But a great game nontheless
kinda reminds me of robot whants kitty (as)


People find this review helpful!

acmgamersacmgamers

Rated 5 / 5 stars

Great Game, Simple Graphics, Cool Adventure

Very well made game, really made in under a month? Very impressive work my friend, I found a walkthrough for the game (looks like it still is in progress.) check it out if you guys are having trouble: http://blog.mad4flash.com/?p=875



fukalofyoufukalofyou

Rated 5 / 5 stars

3 endings

SPOILER
There are three endings
Savage - Kill at least 10 creatures, warp to the top
Pawn - Collect all gems
Hero - Climb back up, get sword, kill Manor


People find this review helpful!

HunteruidHunteruid

Rated 5 / 5 stars

Best Endeavor yet

The simple mechanics are very nostalgic to all who have played old platform games, but the thing that really hit me was the music for each part of this incredible game.

Every level you sort of stumble into has its own theme to appreciate and unique variety of critters.

Interaction with everything in this game is not necessary, just like the various objectives toward finishing it, you don't HAVE to collect all the gems, you don't HAVE to talk to anything, but you can, and you know what? Everything has consequence.

I love the subtlety that is sprinkled throughout the entire world, the subliminal messaging the creatures you encounter try to tell you, warn you, even.

The controls were smooth and perfect, I couldn't find any glitches, excellent spread of abilities and good order in which to find things as well, it actually feels like there is no linear path that's set for you to follow in fact; the most redeeming quality of this game is that you can do literally whatever you wish with everything you encounter and all the powers you gain.

I like your style of story telling, please endeavor to make a sequel.

-Hunteruid


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NarvatarNarvatar

Rated 3.5 / 5 stars

Unforgivable lag!

I fell five times from the cliff AND COUNTING due to the lag. FIX.