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Dec 1, 2010 | 2:01 AM EST
  • Daily Feature December 2, 2010
  • Weekly 3rd Place December 8, 2010

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Endeavor 5 Points Fall to the world below.
Glutton 5 Points Collect 10 endurance fruits.
Infamous 5 Points Kill 5 creatures.
Smell the Roses 5 Points Touch 100 flowers.
Antibiotic 10 Points Kill 20 creatures.
Florist 10 Points Touch 300 flowers.
Only the Strongest 10 Points Max out your endurance bar.
Overachiever 10 Points Collect 11 gems.
Hero Secret Medal: Unlock this medal to view its details!
Pawn Secret Medal: Unlock this medal to view its details!
Savage Secret Medal: Unlock this medal to view its details!
Forever, Endeavor Secret Medal: Unlock this medal to view its details!

Author Comments

Endeavor is a game about a dwarf trying to uncover an ancient secret. Or maybe it's about exploring, climbing, and swimming. Or perhaps it's about collecting powerups and treasure. Or possibly it's just about killing things.

With multiple endings, quests, interactive npcs and ambient critters, it's my most involving game yet! It features many original musical tracks, several upgrades, and an engaging climbing and endurance scheme.

Left/Right arrows to move
X to jump
Up/Down arrows to climb
P to pause and display collections
C to advance text
Q to return to the title screen (Use this if the game gets stuck for some reason!)

Volume controls:
-/+ to adjust volume
0 to mute

This game was made in one month for the Ludum Dare October challenge, though it took another month for release!

If you like this game, be sure to check out some other AWESOME games that inspired me!
-Shadow of the Colossus
-Level Up!
-Robot Wants Kitty

You can find a full map of the game at
(Remove the two spaces in the link to get it to work... I'm not sure why it's doing that!)

Feel free to pm me with any comments or questions you have!


Note: Once you've reached an ending, you won't be able to get a different ending without restarting the game. Don't worry, getting the other endings is much faster when you know where everything is!

Update: Some people are getting lag whenever they touch a flower- this is due to an auto-save feature that I've decided to remove (note that the game still autosaves whenever you collect a powerup or switch screens, just not on touching flowers anymore). I've submitted the latest version which should get approved soon, so bear with me! Thanks for playing!

Update 12/2: There seems to be a bug with running out of endurance underwater and getting trapped in air bubbles. I'm working on fixing it! If this happens, press Q to return to the main menu, and then reload your save file.

Update 12/3: Patched to fix the underwater bug, pressing escape now pauses AND unpauses. Added tip menu screen to press p to see collections. Also added an additional creature on the island above the light beam. Hopefully the update goes live soon!

Update 12/11: Added a link to a full map of the game, see above!



Rated 5 / 5 stars


'nuff said.

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Rated 5 / 5 stars

A month?

You made this in a MONTH?!

What kind of programming god are you? lol.

Insanely addictive exploration style gaming (felt like a good retro metroid/castlevania/zelda style). Interesting story with the multiple endings. A relaxing soundtrack (reminded me of an old Snes favorite "paladin's quest" for some reason. This is a good thing :P). Etc.

One of my favs on newgrounds now :)

And you still seriously did this in a MONTH? lol


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Rated 5 / 5 stars


Man after about an hour of playing i completed it apparently I got everything even eternal youth so my endurance bar never goes down. Also apprently you can get back up to your house by using that wall to the far left that's also where i got the never ending youth but 10/10 from me

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Rated 5 / 5 stars


You made a great game. It was fun without being difficult. I really liked how the dwarves said different things depending on how you won the game.

Thank you for making this game.


Rated 5 / 5 stars

I liked it!

I enjoyed this game quite a bit, the pixel art was good. The music was catchy though it steered towards the edge of grating after my fourth playthrough so I turned it off. I have to be honest though the thing that single-handedly drove me to write a walkthrough was the last secret medal. The 25 point one at the very end. I've gotten all the endings and I've tried just about everything I can think of... perhaps you could give me a bit of a hint? I'd be grateful for it and I'd love you forever, endeavor!

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Zillix responds:

The last medal should unlock when you've gotten all three endings. Glad you liked the game!