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Who is Aurora, and why is everyone so afraid of her? You probably don't want to be around to find out, even though it seems as though she's very interested in meeting you...
Bug: I set all the clocks to 8:00, but when I go into the shed, put the wheels on the trolley, and click on the door he always says, "It's not the right time... She'll catch me." Please fix this. But other than that it was a really great game. The graphics were very detailed, especially when it came to the atmosphere and environment. The music sent chills up my spine, which is good :). The only thing that I didn't like was that you had to click on a certain corner or door, to go inside, outside, back, or even view an object. For my first time playing this, it was very confusing and frustrating. But overall this game was awesome. 4/5
my brain hurts. this game needs a text explanation of the items aside from guess work because all the items are not captioned. the other thing is the fact that even getting one thing wrong means you can't progress. did you fix this in the sequel.
Aquathros: No bugs there, you might have forgotten to set a clock *wink wink*
What can I say that wasn't said before? I love every single one of your games and this was no exception. The drawings were stunning and the music was awesome. Good thing I discovered this baby when the second part is already out. *opens a new tab to play* :)
I kinda freaked out with Mary but I guess I'm afraid of crying people... They are... scary... :P
I usually don't like westerns, but this is an exception.
Just a couple of things: 1) the bomb. I had to use a walkthrough to find the fourth ace which was in the jail cell. Not intuitive.
2) I have done everything and consulted a walkthrough to make sure. At the end, I am unable to leave. I get a message saying something like, "I can't leave yet, she'll notice me." I have done everything. This may be a bug.
Welcome to the theatre of your mind, Dale
ANIME-Y HIGHSCHOOL STUPID OTAKU ADVENTURE ACTION EXPLOSIONS YAY
Use your mouse to find a way to the exit. Grab the key first!
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