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controls up/down/left/right jump=shift
don't be to hard on me.it's only my 3rd game.
You have no restart, and also, me and the other reviews go from 0 to 4 in a row, XD
Ahhh! I'm sorry to say that this game has terrible design flaws and I must ask why you even uploaded this in the first place! It's obviously far from finished. First of all, there is no respawn after you fall, something that is very easy to add and also very important. The hit tests are pretty brutal, and in some of the tighter spaces it's impossible to jump to higher platforms because your character doesn't move left and right after hitting the ceiling. Also, your moving "obstacle" kills you if you hit it's side, which can become terribly frustrating. There is only one level and this is obviously more of an engine than an actual game. I do like your character, however :P Good luck improving it... there's certainly a lot to do :)
i now put on a new version.
you can replay at end and it is with 3 levels.
i am not such good with designs but at least it is a stile.
the obstacle have to be frustrating.
and thanks that you like my character :)
Good start, but very rough.
As a beta or proof of concept its not bad, but it isn't very playable yet. I couldn't figure out how to jump, and there are no instructions. When I finally gave up and walked off the side there was no game over, it just sits until you reload it. Definitely better than I could do, but needs work.
i have a new versoin and in the author comments are the controls now.
it have to be annoying that you have to reload your page when you fall off.
ps:it is made with gamesfactory and i am a begginer programmer...
A demo of the K.O.L.M. Kickstarter game.
Fight against the HYDRA and show the world your best score!
A relaxed yet challenging puzzle with 24 levels.
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