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'Ain't It Quaint' is a short puzzle/platform game in which the player's expectations and perceptions are challenged by the unusual behaviour's of the environment. You must learn what each of the obstacle's real purposes are and adapt to them.
This game was a final year project that I work on for about 2 months during my last year at university. This was the first time that I worked on a gaming project by myself and it was also my first real stint at AS3 coding.
I created all the designs in Flash/Photoshop, and created the music in Garageband. For the game itself I used Flash Builder and also used the Flixel engine. Thanks Adam for making an awesome game engine. I learned heaps during this project.
Have fun playing this short puzzle/platform game :D.