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This game was imagined and not taken from a true story!
Thanks to TOM FULP for having approved the medals and for the front page!
No memory of what happened that night, but the pain is too strong.
A-W-D to move.
2 medals added.
Credits: icon created by the image drawn by "Arun (EmThree)"
UPDATES: V 1.5, the black screen when the timer reaches 0 has been adjusted and also the medal Tic Tac!
This game has been completely drawn with the mouse.
Sorry but this really isn't good. I found the story to be predictable, and the person walks pretty slow, which doesn't add to anything. The 8-bit style works for somethings but for this i feel like it was just an easier thing to do then drawing or making better sprites. Also why only WSAD controls? My other complaint is the timer. One what is with the timing system? Its not relative to actual seconds as I knew by comparing it to my watch, in which i found it takes about 3 second for the hundreds slot to change by 1. Then I calculated how long the timer would take and it was about 40 minutes.... Ok why? I mean I understand waiting for like 5 or 10 minutes but 40? My only compliment is your choice of music which does sound nice, but a mute button would have been nice so I could easily do something else while waiting for the medal. This could have been better if more effort was put into this.
This is what people call "a tearjerker" and "deep" these days? I'll spare the details because I'm already well aware that the few people who actually tried to make sense of this put it better than I
Meh. . .
I thought it was pretty ok. I liked the loss of memory storyline and the plot twist. The music was fitting. I felt a little forced when I couldn't walk left once I passed the house, but I guess that if I wasn't forced, the ending couldn't take place. Coild be better , but still pretty good.
awsome game thank for it it really made me think and the music awsome i will even download it .. thank for the memories for you awsome game is 4 stars
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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