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4 months of work
a feedback is welcomed
i plan to improve the game in many directions
so stay tuned
please help to promote the game by pressing Suggest for collections
pretty fun game
but i def feel like the ship needs to move more faster than what it is...
Other than the ship moving a bit sluggish, it's a good game. A nice throwback to the 80's arcade space shoot em ups I grew up with.
A little amateurish once you get into it.
Your art is slick and your controls are smooth. There's potential here. Some of the gameplay feels a little untested, though, especially in the way that bosses are set up to fire in patterns that your ship is far too large to slip between and too slow to dodge. If you want to make a curtain shooter the hitbox needs to get -way- smaller on that. It wouldnt' be a bad idea, either, the wide angle fans of bullets are the only attacks the bosses have that are even very threatening at all, and they all die fast enough that there isn't really any sense of danger here as is. You'll get scratched by the one dangerous attack but it's pretty hard to lose.
I can only guess by the sudden ending that it's half finished. It's got some promise so far and with some polish I'd like to see more.
What an excellent game!! Make part 2 longer. :)
Hard word does pay off!!
The sequel to "Outpost:Haven"
Hunt The Candy!!!
A thrilling rush through cyberspace!
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