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Bomboozle 2

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Hello once again Newgrounders, and welcome to Bomboozle 2, where your job is to clear the island of as many of the pesky blob invaders as possible! There are now two ways of clearing blobs - the first is to simply click a group of 3 or more of the same colour, then click again. The second is to hold the left mouse button to draw a line over a chain of blobs, then let go to destroy them - both methods have their uses! Try toggling one-click mode with the space bar for rapid blob annihilation!

If you're able to clear a group of 5 or more then you'll be rewarded with a rather handy bomb which can clear a load of blobs in one go - just click a bomb twice to detonate it. If you're smart then you can chain multiple bomb explosions together to rack up stacks of points! A word of warning though - try to avoid clearing groups of 3 as a skull will be dropped in to the board which can only be removed with a bomb!

As you progress you'll come across new blobs which will make your life even more difficult than it already is. Fortunately though you have all new special abilities which are represented by the pots at the bottom of the screen. As you clear blobs these pots fill up, and once full you can use them to help you with a variety of things, such as destroying skulls and removing troublesome blobs at the bottom of the board.

There are many different ways to play Bomboozle 2, so develop your own strategy and go for the top score! There's a handy little surprise waiting for you if you an unlock all of the medals...best of luck, and happy Bomboozling!

Cheers,

Megadev.

PS. Thanks to NG users "steffen144", "noxus21" not to mention "fewmenleft" via Twitter, version 0.4.9 now has a few bug fixes and improvements. For example, collecting the treasure on your last move in 100 Moves mode will actually end the game properly now, multiple bombs can no longer be selected (massive bug I somehow missed!), but to make up for this the green potion will now kill the masked skulls outright.

PPS. Just uploaded version 0.5.0. Thanks to further input from "fewmenleft", I've now adjusted the "Destroy the bottom 3 rows" powerup so that it destroys all blobs outright - previously, megaskulls would just lose their mask and frozen blobs would only thaw out.

PPS. Thanks to Tom for the front page action! Just fixed another bug too - didn't realise that the last three pots weren't filling properly, so that's now fixed; ie. skulls should fill the white pot, wildcards should fill the rainbow pot, and bombs should fill the black pot. Don't know how we missed that, but there you go.

PPPS! Fixed an issue with the treasure not always reappearing, which is of course pretty important for getting that last medal. :)

PPPPS. ;) A few people (particularly WtfNinja and Morgomir) mentioned that they didn't think the game should end if you still had pots filled which could get you out of trouble, so I've now updated the game to allow for this. It did require a fair bit of code rewriting though, so let me know if any bugs pop up! The latest version is v0.5.6 - thanks for everyone's feedback and comments. :)

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Really fun! I've been playing other puzzle games on this site but this one keeps pulling me back in. It's got just the right level of escalating difficulty and feels really rewarding to get higher and higher scores on.

The graphics have a cute vibe with vibrant colors. Gameplay was made better by adding power ups. Adding more power ups would be a smart idea. It had medals that are broken, and they were removed.

I have played this for many hours, and I remember being in college when it came out and thinking "man, this is really great." The music and presentation are so good, and puts many other matching color games to shame.

Fun, if not a bit easy.

Not bad, I especially like the addition of powerups, but I think the graphics were actually better in the first one.

Credits & Info

Views
608,656
Faves:
384
Votes
127
Score
4.22 / 5.00

Uploaded
Nov 17, 2010
4:57 AM EST