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Nov 15, 2010 | 1:06 PM EST
  • Daily 5th Place November 16, 2010

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Sector One 5 Points Sector One Completed
Weapon Master 10 Points All Weapons Unlocked
Maxed Squad 25 Points Team Fully Upgraded
Full House 50 Points All Awards Earned
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Author Comments

Infinite Ammo bug fixed... waiting for NG to approve the changes.

Battle for control of the galaxy in this space based artillery game based on the Gravitee series of games. Slingshot your missiles around planets to destroy your enemy and utilize the 10 different weapons and utilities available. As you progress you'll earn up to 50 different awards, and 21 different rewards. Upgrade your team as you earn money by improving your unit's health and accuracy or by buying extra units for your team.

Reviews


JakeTiDeJakeTiDe

Rated 4.5 / 5 stars

Cool game

I've spent a 2 hours total playing it, nice time waster here.

@all users saying accuracy doesn't help:
With 5% accuracy you see only tiny bit of projectiles way, while with 100% you see which way it will go, from where it will bounce off, etc (no one can foresee it's way for such extent, therefore accuracy does help).
It's not RPG game, where stats decide win or defeat (putting aside health), luck and skill - prediction of projectiles way - makes player victorious or not.


People find this review helpful!

PoisedPoised

Rated 4 / 5 stars

Great game

Very good games. I only have a few problems. I hate how you can get knocked off in to space. As stated below, the accuracy doesn't seem to help.



ChunkyTrainChunkyTrain

Rated 3.5 / 5 stars

Very decent game.

Good game, but gets old very quick. Good take on a classic style of gameplay.



WolfwooD10WolfwooD10

Rated 4 / 5 stars

cool game

i can confirm that a really easy way to get money is just replay level 1 over and over.

My gripes:
- the way you can hit the enemy or the enemy can hit you off into space is lame. though probably more realistic... it jus makes the game WAY too easy as it takes the whole purpose of health out of the game
- players need more stats. just health and accuracy is kinda boring...
- i didnt see a noticable difference with accuracy and as stated above... health didnt help too much either.

My suggestions:
- make the players stick to planets, or even let them get popped to nearby planets but not into space for instant death, thats an incredibly easy way to win.
- make more stats like Damage, armor, speed etc
- make stats more beneficial to where you can NOTICE a difference.
-make planets bigger, make more planets, make the various systems bigger!



sonicfreak360sonicfreak360

Rated 5 / 5 stars

Help...

WHY CAN'T I STOP PLAYING THIS????? this game is addicting, I've beaten it 100% 2 times now!!!!