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Nov 3, 2010 | 10:43 AM EDT

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1 MILLION POINTS 5 Points Score 1 million points!
10 STAR STREAK 5 Points Destroy 10 Blue Stars in a row without taking any damage!
TRAINING CIRCUITS 5 Points Reach difficulty level 5!
25 STAR STREAK 10 Points Destroy 25 Blue Stars in a row without taking any damage!
5 MILLION POINTS 10 Points Score 5 million points!
50 STAR STREAK 10 Points Destroy 50 Blue Stars in a row without taking any damage!
AVERAGE JOBOT 10 Points Reach difficulty level 10!
SERVO WORKOUT 10 Points Reach difficulty level 15!
10 MILLION POINTS 25 Points Score 10 million points!
100 STAR STREAK 25 Points Destroy 100 Blue Stars in a row without taking any damage!
20 MILLION POINTS 25 Points Score 20 million points!
75 STAR STREAK 25 Points Destroy 75 Blue Stars in a row without taking any damage!
IRON MAIDEN 25 Points Have 6 Yellow Spikes active at the same time!
MAGNETIC CHARM 25 Points Have 6 Red Seekers following you at one time!
MECHANICAL ANIMAL 25 Points Reach difficulty level 20!
SEEK AND DESTROY 25 Points Use only Red Seekers to destroy 15 Blue Stars in a row!
SPIKED 25 Points Use only Yellow Spikes to destroy 5 Blue Stars in a row!
SUPER SEEKER 25 Points Score over 50k points using a Red Seeker on a Blue Star!
SUPER SPIKE 25 Points Score over 250k points using a Yellow Spike on a Blue Star!
150 STAR STREAK 50 Points Destroy 150 Blue Stars in a row without taking any damage!
200 STAR STREAK 50 Points Destroy 200 Blue Stars in a row without taking any damage!
DEVASTATOR 50 Points Reach difficulty level 30!
CREDIT DUE Secret Medal: Unlock this medal to view its details!

Author Comments

Use your enemies to destroy as many blue stars as you can!

NOTE: I do like to try and respond to everyone's reviews at least to say thanks. After 100+ reviews though I want to address a few themes here in my commentary that I likely won't address any further in individual responses to reviews.

COMMENTARY: My design goal with AVOIDAL was to create a mouse skills game with a fun and unique core mechanic. The point of the game (if there is one to any game) is entirely about highscores and testing your skills as a player. I also thought about classic arcade games from the 80s like Robotron, Yars Revenge, Frogger, Pac Man, Asteroids etc. None of these games had upgrades or shops or power ups. Are those things fun? Yes no doubt they are--sometimes I enjoy them too. I worry that these days upgrades and the like are often applied like some kind of placebo snake oil onto games lacking a fun core mechanic. I didn't want to do that with AVOIDAL. I also wanted to test my skills as a game designer by not using those crutches. I wanted a game that would either stand or fall based on it's own simple, no frills premise. It is OK if you don't like the game or find it fun! I totally respect that. Games are subjective like any other creative pursuit.

CONTROL TIPS: Since this is a mouse skills game it was always designed to be played with a mouse or tablet. Does this limit potential player base? Yes--but it was an intentional choice. It will be a lot harder on laptop touch pad or keyboard. I can't do anything about that. I enjoy mouse skills games and I've made a few because I like them and like to try and improve the genre.

SCREEN TIPS: To address the issue of mouse cursor hitting edge of screen mostly it is out of my control because it is inherent in the way the flash player and web browser work. The best solution may be to use the expand game button in the top right here on Newgrounds to make the area larger. This may make the game run slower I'm not sure.

MEDALS CONCERNS: A lot of you are complaining about the medals hardness. There are actually only 2 of the 23 that are incredibly hard. I put these there as insane motivators because I did actually have a few players playtesting that were operating at that level to get 200+ star streaks. The rest of the medals are attainable and were attained during heavy play testing of this game. You either have the skills or you don't--not sure what else to say. :D

Thanks everyone for leaving me your reviews (good or bad!) I just wanted to put a lot of stuff down here so I didn't have to address it piece meal over pages of reviews.

Best regards,
Dave Evans
Hybrid Mind Studios

UPDATE: v1.0.1 on November 8th, 2010

Made some changes based on some of the good feedback I've been receiving here. I've adjusted (limited) the distances that seekers and spikes activate against the player on later difficulties, I lowered the number of spikes and seekers that spawn on later levels, I adjusted the damage amounts per type of impact a bit too. Exploding blue star tips now do as much damage as seekers. Before they did as much damage as hitting a whole blue star. I also change the energy recharge rate so that the "training wheels" period now lasts just a few difficulty levels before running into things will definitely kill you fast. Thanks again for all the great feedback and constructive reviews everyone!

UPDATE: v1.0.2 on November 9th, 2010 - Fixed bug where you could start multiple sessions of the game via spacebar or play button. (Thanks for the report p00rleno!)

Reviews


MANIFOLDMANIFOLD

Rated 4 / 5 stars

Enjoyable gameplay.

But it did leave me wanting more. I got to difficulty 11, a streak of 20, and 2.6 million points the first time I played it. I would have gotten more if it were keeping my attention. I wanted to see different enemies other then the 2 or 3 that were there. Bosses maybe? This is just my opinion. I'm just not into games of the same screen and imagery. The idea was fun, I think it could be even more expanded upon.



awesomedug11awesomedug11

Rated 4.5 / 5 stars

this is an awesome i love it

and you g\have a lot of trophies good game



SeeD419SeeD419

Rated 4 / 5 stars

Nice

It's a great concept but in my opinion way too hard to be enjoyable. I mean, the kind of precision mouse movements that it require are just crazy and that coupled with the health and random spawning of stars and seekers is just too much. I suppose if I really wanted to sit here for hours and get good at the game I could, but I just really don't feel like exerting that kind of effort on a flash game. I may come back for some medals later but the way I see it I use a mouse all day...I'm always on the computer and I can barely get past a million so I don't see the average person getting much enjoyment out of this.

The art is all great though. The menu screen is nice and I'm glad you added so many medals because if you didn't I probably wouldn't be playing it at all. The music is pretty fitting and the sound effects are great. It's also a totally original idea the way I see it. The physics of the game feel great too. I didn't really have any issues with control, just the fact that health is so limited and things are spawning left and right while at the same time I have seekers following me around is just crazy. I think most of the times I died was because a blue star spawned underneath me.

Great game though, keep up the good work.


People find this review helpful!

chickenjoebobchickenjoebob

Rated 5 / 5 stars

nice

A good quirky game. Also fresh and original. 10/10 my friend. Good job.



raveman001raveman001

Rated 5 / 5 stars

to get secret trophy

click credits