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Uploaded
Nov 3, 2010 | 9:42 AM EDT
  • Daily Feature November 4, 2010
  • Weekly 4th Place November 10, 2010

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Medals

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I'm a Survivor 5 Points Survive 3 waves in the unlockable survival mode.
A UEN Commander 10 Points A medal given to UEN generals. Complete Stage 3.
Bloody Hybrids 10 Points Eliminate 125 Hybrid targets throughout the campaign and survival mode.
Medal of Honor 10 Points A medal given to the bravest of UEN fighters. Complete the campaign
Lord of War 25 Points Unlock all weapons, abilities and units in the unlockable survival mode.
I'm Deus Ex Machina 50 Points Survive 10 waves in the unlockable survival mode.
Never Give Up 50 Points Have Yuki to Rick'Roll you over the radio.
Adventurer Secret Medal: Unlock this medal to view its details!
Bukakke Secret Medal: Unlock this medal to view its details!

Author Comments

Echoes is an action-strategy game. It's set in an extensive universe on a torn Earth almost three-hundred years in the future. It joins the famous real-time strategy genre with many elements from the third person shooter genre, in a side-scrolling environment.

Please note this game is loaded with action, and may load on your cpu. If you have any slow frame rates try to lower the graphic settings. Also note Echoes is a heavy story-teller, with scenes and dialogues. If you're in only for the action, there's always a skip button in the corner.

Follow echoes on facebook: http://facebook.com/echoe sgame/
More about the universe: http://echoesgame.com/

Combat mode:
- Mouse - aim, shoot
- W,A,S,D - movement
- Shift - sprint
- Q - command, drag for select units
- E - action circle
- 1-6 - activate abilities
- Z,X,C,V,B - select weapon
- Space - switch to Strategy mode
P, ESC - Pause game
Strategy mode:
- W,A,S,D - camera movement
- Shift - faster camera movement
- Mouse drag - select units
- Mouse click - order units to move
- Ctrl + Mouse click - order units to attack-move
- Hold shift while selecting units to select additional units.
- Space - switch to Combat mode.
- Ctrl + 1-5 to group a few units together.
P, ESC - Pause game

Reviews


Basilisk1991Basilisk1991

Rated 4 / 5 stars

Controls need work

As many people have complained the controls are a bit odd, also the main character is so slow so if you make a sequel add more mobility for the main character, also having all the weapons mapped to the Z-V buttons works in theory, but I find that I stop moving a lot to switch weapons, maybe map the weapons to the # keys and keeps the skill on the Z-V button, yes I'm aware I can change the button layout, but a mark of a good control scheme is one that doesn't force you to. All in all the controls are flawed but everything else is good.


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FantasyJamFantasyJam

Rated 4 / 5 stars

Wow, reward earned.

Voices are awesome, cutscenes are awesome, in-game animations are awesome, everything is top notch, grade A for awesome. I like the controls, too, but there is one flaw with them. When using the scroll wheel to change weapons, it scrolls the browser window. Also, the filesize, while warranted for such an awesome game, might scare a lot of people away. Oh, and the ads, there might have been a little too many of those.


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Dragy2005 responds:

Hey, thanks man!
True, mouse scroll is a problematic control in flash player. In the next game this will not be out there as default. For now you can fix this experience by playing on window (popup).

Filesize is this way when you get so many scenes in. We're trying to figure out ways to make the next game at least 10mb smaller so it won't scare players away.

Ads on the 'daily tip' are randomised, 1 in 20 would be an ad and the rest are gameplay tips. You might have got a bit of bad luck and you got an ad after every stage. I'll try to fix it by making a count.


quincy564quincy564

Rated 4 / 5 stars

first its a good game......

Its not epic, but its not horrible, like you say.
It can be better if the gameplay would be more simple and easy to learn.
The best part was the story,so im espectin to see more of this great story.......


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randomdeathrandomdeath

Rated 4 / 5 stars

not bad

well, first let me start by saying that the game looks great, the story is pretty solid, and the voice acting is great, but there are a few problems with it.
first thing i noticed is the overall difficulty, it seems like you need overwelming numbers just to take out a hybrid group and not get your ass kicked.
level 4 is also a good example of this. the hybrid pretty much dominate me by destroying all my buildings, and throwing bombs from a distance. when all was said and done it was just me and strickmen (who cant die) with my back up against an HQ recharging my bettery with my shield up. that level does become much simplier when you get the extra weapons, but thats from survival mode, which cant be unlocked untill you beat the game.
however this isnt enough to turn me away, and im sure these problems will be fixed in upcomeing acts. i look forward to the next one.


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TheManWhoLaughsTheManWhoLaughs

Rated 4 / 5 stars

Well great idea but...

jesus christ I had so many frustrations with this game. For one thing having left click as interactions with everything is incredibly bad planning... when i'm trying to move units I sometimes accidentally deselect them (by selecting something else like a building) then have to reselect them and that takes time. Also whenever an update happens, such as the hero being revived, it deselect units which is also extremely annoying. In a game this basic I also have an issue with simply being attacked on two sides. It seems like a silly complaint, but realistically you NEED your hero to win skirmishes, and dividing up you units is hard when you have so little, so running them back and forth seems like the only way to ensure victory but its extremely tedious to do (and difficult with the selection problems I noted). Also dealing with the mortars is stupid, because their shots seem to follow (they shoot when I'm stationary and I start moving and they still hit dead on wtf?) and dealing with the knockback of explosions in large skirmishes is stupid as my hero can sometimes be constantly on the ground recovering until hes dead. also having the scroll bar switch weapons scrolls my window, so that's bad design (maybe there is a way to fix that but idk it?). Also there seemed to be different caps for energy production and unit production dependant on the level... I think that should be noted to the player so they don't got building 12 factories when they cant support that gain or whatever.

I'm still giving you a high score since this game has great graphics, dialogue, and the gameplay still is good, and you obviously put tons of work into this, but personally I just find it far too frustrating to deal with. I'll wait until there is a polished 360 version of this (which I totally think you could make a 360 arcade game with this).


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