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Castle Hero is a sequel of Age of Defense, defend your castle from 4 new bosses and use 8 new spells!
Instructions are in-game.
Both this and the 'original'
This game is okay, but NEEDS you, the developer, to actually pay attention to what you're doing when making the damn game. Here's a few of the many things that just aren't right:
Sequel - How is this a dang sequel when everything is EXACTLY the same, save for a couple new enemies and a few sprinkles of new art?
Arrow arch - Sure, at 45 degrees you'd get a pretty long shot, off the screen yeah. Just... 44 and 46 are kinda lonely with their landing destinations being three inches away from 45's on my screen.
Heavy throwing - Three distinct height zones, eff dat! At least put some lines to distinguish the zones if you're gonna keep this crappy system.
Upgrading - I'm thinking, while I'm looking at this, that the prices were not thought about at all. Upgrading power the first time (3 pts) gives the same effect as upgrading your heavy weapon once (11)... Another thing, the base arrow and heavy have the same damage, with the first gun having triple damage over the others!
'Age'-Specific Powers - The game seems to automatically change my 'powers' when new enemy types start coming, and aren't affected AT ALL by what upgrade my base is on.
Points System (score) - This is just fucked up beyond my criticizing powers.
Descriptions - I would have been skeptical about buying things if this game were any good, seeing as the only things I knew about my purchases were their names and:
-HP + Defense... Every flash player knows what HP is, but what the fudge does this game's defense attribute do, specifically?
-Power... I know what it does now, but when I first played this and purchased it, I thought it would affect the *power* bar in some way. Nope, it multiplies damage.
-Speed... Does it affect reload speed, fire rate, what? I don't know, so I never upgraded it.
-Bounce... I expected it to make my arrows/heavy weapon bounce on contact with the ground, but it didn't do either. I still have no damned clue what it does...
This list would go on, but I really don't care. As soon as I first heard the 'Glorious Morning' track playing, combined with the original having 'age' in its title, I immediately knew this game was going to be a suckish... (For lack of a better word in my immediate vocabulary) redo of 'Age of War'. I was right.
Please do better next time. Most of your games are pretty good, but this and its predecessor were complete failures that, for some odd reason, were very well received.
man! the guy totally looks like the foreign creature! (has the same face style!)
still a awesome game!
love it and the first one
but there's a glitch when you press menu while playing, all ranged enemys who are in distance will still shoot, but the projectiles will only hit when you get out of pause. AKA puse long enough and you can die pretty fast |:(
Belugerin didn't make age of war, that was louissi. And kudos to you belugerin! I love it.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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