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Uploaded
Oct 28, 2010 | 2:39 PM EDT
  • Daily 3rd Place October 29, 2010

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And you've got butterfingers? 5 Points Burn 2,000 calories
Bingo! Dino DNA! 5 Points Burn 500 calories
More like a six-foot Turkey 5 Points Burn 1,000 calories
When you gotta go, you gotta go 5 Points Burn 5,000 calories
Didn't say the magic word! 10 Points Burn 10,000 calories
He left us! 10 Points Burn 15,000 Calories
That is one big pile of 10 Points Burn 25,000 Calories
Hold on to your butts 25 Points Burn 40,000 Calories
Do-you-think-he-saurus rex 50 Points Burn 50,000 calories
UNIX! I know this! 100 Points Burn 75,000 calories

Author Comments

Okay, so this time you're a T-Rex on a treadmill. Your job: survive as long as you can. In your way are spike balls and lasers, as well as an ever-increasing speed and difficulty. Prepare to burn some calories!

.-==========-.
Game by Armor Games, Programmed by jmtb02
Music by ZeRo-BaSs

Arrow/WASD to move
'-==========-'

Reviews


The-Strong-LoserThe-Strong-Loser

Rated 3.5 / 5 stars December 15, 2010

Sorry!!!!

not to be mean but your games too Hard.
I almost won But it slowly moved away!!


People find this review helpful!

WhatGroundsWhatGrounds

Rated 3.5 / 5 stars November 8, 2010

so fing har

fun then to hard



Blz08Blz08

Rated 3 / 5 stars November 3, 2010

F**KIN' GLITCH

Relatively fun game that has serious problems. The keys stop working at random times on some of the spins which in turn causes instant death. and the weird speed of the spike balls needs to be better shown, the balls should drop faster rather then drop then speed up. Other then that i loved it, especially the party


People find this review helpful!

Magnum13Magnum13

Rated 3 / 5 stars October 29, 2010

fun little game

got top 10% with 58,700 points. a bit repetitive though, and the controls felt really loose



KwingKwing

Rated 3 / 5 stars April 4, 2014

I really didn't like this. Sure it's goofy and the graphics are nice but the biggest issue is simplicity and difficulty. This game is way too easy and gets hard way too slowly - I scored an easy 60,000 on my first try but it took so long I don't want to shoot for 100,000. The spinning wheel is just too gimmicky and when the treadmill gets too fast you end up holding down the jump button indefinitely, so basically the game is just about coping with the wind and hoping the spike balls don't end up under you when you land. This definitely needs more to it - right now it's like a bad prototype of a platform game.


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