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Lucky Tower

rated 4.44 / 5 stars
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Adventure - Other

Credits & Info

Oct 26, 2010 | 11:02 AM EDT

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  • Halloween 2010
    Halloween 2010 The collection of Halloween-themed submissions from 2010!


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Cheer Up Princess Pretty 10 Points A simple hug will make her enjoy the jolly good world again.
Cutiepie! 10 Points Get to know your new BFF.
Piece Of Cake 25 Points YUM
Dorks Corner 50 Points Chill out in the funky room!
Escape 50 Points Leave the tower
Lady's Room 50 Points You naughty punk!
Manly Treasure 50 Points Find the treasure.
Men's Room 50 Points End it like a real man.
Frog Secret Medal: Unlock this medal to view its details!
Ooolala! Secret Medal: Unlock this medal to view its details!
Snail Secret Medal: Unlock this medal to view its details!
Old and Wise Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE! Now with tasty-ass medals!

Escape a super dangerous mysterious tower as a clumsy medieval hero longing for eternal glory.

This is our new game from the nose and me, folks! And it is also our submission to the funky Halloween 2010 Spookfest! This game is less an action packed slaughterhouse than an ironic take on the genre.




Rated 2 / 5 stars

Trial and error isn't a gameplay mechanic

Trial and error isn't a gameplay mechanic. This is well made but I don't really enjoy these kind of games.

molkman responds:

Well, here it kind of is, right? It is more like, meant to be funny; the game isn't supposed to feature much "gameplay" at all, it is supposed to be entertaining and not challenging.


Rated 5 / 5 stars

Very Entertaining

I like it. Simple and funny.

@Kitsune: just duck to get past the pendulum.

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Rated 5 / 5 stars

Pretty Cool!

This game is pretty well done and fun to play, it also reminds me a lot of Dragon's Lair because of the way you have to figure out which ways are safe, and which ways kill you. I'm stuck at the part where the killer mosquito is coming after me in the hall with the giant pendulum, though.

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Rated 3.5 / 5 stars

broke the game

i got to the part where the wizard turns you into a frog except i left the room at the same time the spell hit me, so now i'm walking around as the dude through the small areas. took me a while to figure out wtf was going on.


Rated 4.5 / 5 stars


I liked the concept of the game as a mix of luck and repeatedly seeing our guy die in various executions! Some of them were not so great, but there were a fair share of them that also made a good impression ("I'm too handsome to die!"), even though the joke may be old to a seasoned internet-goer.

Now for the criticism, which mostly involve fluidity of the game experience and glitches. You can thank your secret medals for this mud digging.

--Pressing down ANYWHERE in the final rooms causes you to teleport. You also can't kill yourself for some reason, but I'm guessing that's intended design.
--Pressing down while he's talking causes his mouth to stop flapping.
--On a similar note, if you're teetering at the edge of a pit and the guy is looking down, he will look like he's talking for only a split second, even when he is saying stuff like "Death to you!"
--Suiciding during a room entry cutscene (such as dropping from the first floor) acts as a scene canceler. Normally I'd call this an easter egg, but I would appreciate this being an actual feature when I want to see the three endings.
--If you send the old man down door 3, and you go into a different door, then go to door 3, his corpse is there, but then the shopkeep fails to get his goods in order.
--I haven't quite reproduced this yet, but if you drop the weight on the floor and go into a door at the same time, the weight disappears. Legitimate use of the K button ensues!
--Is the demon immune to swinging ceiling axes? Man he's totally unphased! I wish the sexy guy could go through that room and be totally unphased! Or decapitated.
--If you go into the tavern, talk to the barkeep, walk back out, then talk to him again, then walk back out, then talk to him again... wait, he must have amnesia. Oh, and yes you can cutscene-skip this by using K, lol.
--You can press K during the scene where you drop onto the sewer log.
--It is possible to dodge the rat in the sewer, but you still get a gameover screen.

It's all minor really. Oh wait a minute, here's the big one: the ability to double-back seems to be inconsistent. While it's appropriate to lose the ability to go through doors for deaths like Cerberus, it's not appropriate for deaths like the barrel roll.

Overall, the game is quite polished! Hopefully you can come up with more interesting concepts like this one.

PS: "Ooolala!" is the name of one of the secret medals, and it involves the secret method of viewing our sexy man naked. You must WANT IT BADLY to make it happen!

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