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Credits & Info

Oct 26, 2010 | 11:02 AM EDT
  • Daily Feature October 27, 2010

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  • Halloween 2010
    Halloween 2010 The collection of Halloween-themed submissions from 2010!


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Cheer Up Princess Pretty 10 Points A simple hug will make her enjoy the jolly good world again.
Cutiepie! 10 Points Get to know your new BFF.
Piece Of Cake 25 Points YUM
Dorks Corner 50 Points Chill out in the funky room!
Escape 50 Points Leave the tower
Lady's Room 50 Points You naughty punk!
Manly Treasure 50 Points Find the treasure.
Men's Room 50 Points End it like a real man.
Frog Secret Medal: Unlock this medal to view its details!
Ooolala! Secret Medal: Unlock this medal to view its details!
Snail Secret Medal: Unlock this medal to view its details!
Old and Wise Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE! Now with tasty-ass medals!

Escape a super dangerous mysterious tower as a clumsy medieval hero longing for eternal glory.

This is our new game from the nose and me, folks! And it is also our submission to the funky Halloween 2010 Spookfest! This game is less an action packed slaughterhouse than an ironic take on the genre.




Rated 5 / 5 stars

omg that was awsome!!!!

it was funny, well made, creative and a bit challenging!!!
(edd from eddsworld was on the computer at the end :P)

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Rated 5 / 5 stars

I loved it.

This game was a blast. The humor was just right. Most of all it was fun. Something perfect to kill half an hour. Great Job!

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Rated 2.5 / 5 stars

It's good

I was enjoying it up until the imp guy started following me...then it got annoying

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molkman responds:

Well at SOME point it needs to get harder, right?


Rated 4.5 / 5 stars


This reminds me of the old Sierra point'n'click adventures, like Space Quest and Quest for Glory, in that it quickly becomes your secondary objective to see just how many ways you can get yourself killed in completely awesome ways. I'd like to see you make a sequel to this simply because I want to see what other death animations you can pump out; never before has a game that's basically "2 in 3 chance of game over at every decision point" been legitimately fun to play- it was a VERY good choice to set checkpoints after successful decision points; smart move. I must also say that being forced to use one of the deathtraps to kill a pursuer was a clever move on your part.

I do have a few complaints that keep this from getting a perfect 10- the piranha section goes on too long and it's very hard to dodge the jumping fish for as long as you have to, and I agree with someone else who said that a way to backtrack (in case you missed death animations) couldn't hurt. I also think that it's unnecessary to force the player to talk to the robed dude every time you see him; it just slowed down the game for me- why not just let him say his line as you pass by and just hit 'd' if and only if you WANT to change weapons/hats?

Still, this is a fine game and I'd like to see more stuff like this. Good work!

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molkman responds:

We thought about the feature to go back to previous rooms way too late and it was impossible to add that afterwards, because of the way the game was programmed. That was a real shame and we would've loved to add it. Thank you anyway. :)


Rated 5 / 5 stars

Perceftion in a game

Slashy slahy!
Soma bit!

HAHAHA awesome...