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Credits & Info

Oct 25, 2010 | 2:27 AM EDT
  • Daily 5th Place October 26, 2010
  • Weekly 4th Place October 27, 2010

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Progression 5 Points Unlock your first door or elevator
Redemption 5 Points Slay the Savior
Renovation 5 Points Turn a wall into a door
Consternation 10 Points Kill the Clown
Completion 25 Points Finish the game
Exploration 50 Points Finish the game with 100% map explored
Ammunition Secret Medal: Unlock this medal to view its details!
Information Secret Medal: Unlock this medal to view its details!
Medication Secret Medal: Unlock this medal to view its details!
Collection Secret Medal: Unlock this medal to view its details!

Author Comments

= = = NEWS = = =
- Version 1.5.8 approved by NG admin on 11/02/10!
- Medals approved by NG on 11/09/10! Hurrah!
- If I haven't replied to your PM's, it's simply because I'm busy at work on the sequel to this game. Hopefully I can put in as many features that you guys suggested. Happy gaming everyone!
- Someone pointed out that there are fan-made walkthrough vids for this game on Youtube. If you really need help and the guide isn't helping, search "Madness Retaliation" in

= = = IF YOU'RE STUCK = = =
... CHECK THE GUIDE AT http://revolverroach.newg 85
(remove the spaces. sorry, HTML links aren't allowed in NG descriptions)

= = = BIG THANKS = = = all the Newgrounds players, voters, and reviewers who helped this game get daily 5th, weekly 4th, and front page! It's hard to keep up with the reviews but I do read through all of them. Thank you for the praise, suggestions, and also the many criticisms that help me make improvements to the game.

= = = LATEST UPDATE 1.5.8 = = =
- Fixes to Medal system. (Medals still pending NG approval)
- Fixed some spelling errors and inconsistencies in equip description
- Increased efficiency of JHP ammo stun to 75%.

= = = PREVIOUS UPDATE 1.5.7 = = =
- Some save system bugfixes. Again, saves are local to your PC, NOT your NG account.
- Added new ability for the Savior Halo that will help exploration.
- Medals created (Pending NG approval)

You command a team of 4 specialists infiltrating an AAHW cloning facility. You must retrieve vials of DNA that the Auditor is using to create stronger agents. You must shoot and stab your way through masses of ever improving enemies. Collect weapons, armor, and items to help you reach the Auditor's tower and complete your mission.

= = = GAME PLAY TIPS = = =
- This is a turn-based strategy game that uses AP (Action Point) mechanics. Fans of Fallout 1 and 2 will be familiar with the game-play.
- In each battle, try to defeat all enemies as quickly as possible. Each of your characters has a limited amount of AP that are used to move and attack.
- Moving horizontally, forward or backward, takes 1 AP per tile. Moving vertically needs no AP.
- If you have no more AP, press the End Turn button. You'll to regain some AP but your enemies will have a chance to attack you.
- There is no "Level-up" System. Your HP, damage, AP, and other stats are determined by the armor and weapons.
- Some equipment have special abilities which are displayed in their description. Figuring out how best to use them, is entirely on you.
- You cannot change your character's classes. Learn to optimize their use.
- Armor is subtle and relies partly on luck, but it can be invaluable in many situations.
- Certain enemies drop items which will help out in difficult battles.
- You don't NEED to explore the entire facility... but it does help quite a bit.
- If you lose a man, the Higher Powers will resurrect him after you finish the battle. Assuming, of course, that you win.
- Save often. Srsly.

= = = ABOUT THIS GAME (it's quite lengthy) = = =
The inspiration for this game was the "kill-team" dynamic between Deimos and Sanford, as opposed to the "one-man army" feel of Hank. I want players to feel like they're constantly upgrading and improving their team. I've also tried to replicate the weapons and armor used in the Madness series as Krinkels portrayed them, then added a twist of my own art-style. I had planned this for Madness Day 2010, but it my estimated 2 week production time became 2 months. Still, I'm quite happy with the result and hope you enjoy it!

= = = = = = = = = = = = = = = =
MUSIC CREDITS: http://revolverroach.newg 60
HINT SHEET: http://revolverroach.newg 3



Rated 5 / 5 stars

So. Fucking. Awesome.

I say this fully knowing the meaning of what I am saying:
This may be the greatest game I've ever played on newgrounds.

This game is flawless. It has every angle covered, and such awesome gameplay that I've only stopped playing because my eyes and brain hurt from staring at the screen so intensely for the last couple of hours. The constant upgrading of the team keeps your attention hung and is really well paced. The art and animation are awesome and made me double check that this wasn't a krinkels game as it appears so canonical. Also, it's so long (i've been here about 2 hours and have only got 45% through) and you don't get that in too many games these days. If you did this in 2 months then you are a god amongst men,

Love the madness series and this is the cherry on the top of the madness cake.

I honestly don't know how this could be improved in any way.


Rated 5 / 5 stars


Its a hard game but you can beat it if you explore the map ( I got all the medals!)


Rated 5 / 5 stars

A Very Outstanding Madness Game

One of the best Madness games ever!!
Graphics to Animations to Sounds is 10/10
Gameplay is 9.2/10
There are a few glitches like the Zombie Hands
In the field of Balance, personally there is too much fighting in explored areas, which is very tiring to redo just to get to some far part of the map.
Also, I find myself using Grenades at almost EVERY battle. I cannot stress this enough, IF I don't use it then you'll be left with one member standing.
Personally, I believe that the weapons are a bit lax, they will be less useful in later battles.

I loved the hidden walls and the boss battles, the Tricky minions were hard to beat though. It gave me the nostalgia of Final Fantasy Tactics


1. Go to C:\Users\YOURNAME*\AppData\Roaming\Ma cromedia\Flash Player\#SharedObjects\RANDOMNUMBERS*

2. You will find a folder called ""
Backup this folder in somewhere safe.

3. Incase your savefile is deleted, you can just retrieve your backup folder and put it in the directory mentioned above.

Notes: I heard there will be a new update, so I am not sure what will happen if you try to load it up


Rated 5 / 5 stars

one problem

it's too awesome! XD


Rated 5 / 5 stars


Finally completed it!!!! Best madness rpg i've ever played! Hope the sequel will be here soon!!! Thank you for making this!

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