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Madness Retaliation

Score:
rated 4.47 / 5 stars
Views:
2,346,475 Views
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Genre:
Strategy - Other
Tags:
madnesscombat
turnbased
retaliation
action-point

Credits & Info

Uploaded
Oct 25, 2010 | 2:27 AM EDT
  • Frontpaged October 26, 2010
  • Daily 5th Place October 26, 2010
  • Weekly 4th Place October 27, 2010

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Medals

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Progression 5 Points Unlock your first door or elevator
Redemption 5 Points Slay the Savior
Renovation 5 Points Turn a wall into a door
Consternation 10 Points Kill the Clown
Completion 25 Points Finish the game
Exploration 50 Points Finish the game with 100% map explored
Ammunition Secret Medal: Unlock this medal to view its details!
Information Secret Medal: Unlock this medal to view its details!
Medication Secret Medal: Unlock this medal to view its details!
Collection Secret Medal: Unlock this medal to view its details!

Author Comments

= = = NEWS = = =
- Version 1.5.8 approved by NG admin on 11/02/10!
- Medals approved by NG on 11/09/10! Hurrah!
- If I haven't replied to your PM's, it's simply because I'm busy at work on the sequel to this game. Hopefully I can put in as many features that you guys suggested. Happy gaming everyone!
- Someone pointed out that there are fan-made walkthrough vids for this game on Youtube. If you really need help and the guide isn't helping, search "Madness Retaliation" in Youtube.com.

= = = IF YOU'RE STUCK = = =
... CHECK THE GUIDE AT http://revolverroach.newg rounds.com/news/post/5313 85
(remove the spaces. sorry, HTML links aren't allowed in NG descriptions)

= = = BIG THANKS = = =
...to all the Newgrounds players, voters, and reviewers who helped this game get daily 5th, weekly 4th, and front page! It's hard to keep up with the reviews but I do read through all of them. Thank you for the praise, suggestions, and also the many criticisms that help me make improvements to the game.

= = = LATEST UPDATE 1.5.8 = = =
- Fixes to Medal system. (Medals still pending NG approval)
- Fixed some spelling errors and inconsistencies in equip description
- Increased efficiency of JHP ammo stun to 75%.

= = = PREVIOUS UPDATE 1.5.7 = = =
- Some save system bugfixes. Again, saves are local to your PC, NOT your NG account.
- Added new ability for the Savior Halo that will help exploration.
- Medals created (Pending NG approval)

= = = GAME DESCRIPTION = = =
You command a team of 4 specialists infiltrating an AAHW cloning facility. You must retrieve vials of DNA that the Auditor is using to create stronger agents. You must shoot and stab your way through masses of ever improving enemies. Collect weapons, armor, and items to help you reach the Auditor's tower and complete your mission.

= = = GAME PLAY TIPS = = =
- This is a turn-based strategy game that uses AP (Action Point) mechanics. Fans of Fallout 1 and 2 will be familiar with the game-play.
- In each battle, try to defeat all enemies as quickly as possible. Each of your characters has a limited amount of AP that are used to move and attack.
- Moving horizontally, forward or backward, takes 1 AP per tile. Moving vertically needs no AP.
- If you have no more AP, press the End Turn button. You'll to regain some AP but your enemies will have a chance to attack you.
- There is no "Level-up" System. Your HP, damage, AP, and other stats are determined by the armor and weapons.
- Some equipment have special abilities which are displayed in their description. Figuring out how best to use them, is entirely on you.
- You cannot change your character's classes. Learn to optimize their use.
- Armor is subtle and relies partly on luck, but it can be invaluable in many situations.
- Certain enemies drop items which will help out in difficult battles.
- You don't NEED to explore the entire facility... but it does help quite a bit.
- If you lose a man, the Higher Powers will resurrect him after you finish the battle. Assuming, of course, that you win.
- Save often. Srsly.

= = = ABOUT THIS GAME (it's quite lengthy) = = =
The inspiration for this game was the "kill-team" dynamic between Deimos and Sanford, as opposed to the "one-man army" feel of Hank. I want players to feel like they're constantly upgrading and improving their team. I've also tried to replicate the weapons and armor used in the Madness series as Krinkels portrayed them, then added a twist of my own art-style. I had planned this for Madness Day 2010, but it my estimated 2 week production time became 2 months. Still, I'm quite happy with the result and hope you enjoy it!

= = = = = = = = = = = = = = = =
MUSIC CREDITS: http://revolverroach.newg rounds.com/news/post/5306 60
HINT SHEET: http://revolverroach.newg rounds.com/news/post/5303 3

Reviews


AlephnorAlephnor

Rated 5 / 5 stars

That's what I call a time-consuming game !

I played this game all the afternoon and all the evening. And I finally manage to reach the end. You did a great job : it's fun, easy to learn, hard to master and long enough. The final boss is just hilarious and the last enemy (???) caused a great WTF moment.

However, it's still possible to improve the game. First, you must almost go back in every room each time you got a new key. Some sort of teleporter would have been great. Or at least, showing the location of the locked section on the map. Always going back to where I had already gone was what took me the most time.
Second, I found a bug (I think it's one) : when I fought clowns or Tricky himself and lost, one of my character lost all his weapon. It happened twice and cost me two gun and the Savior's sword. Not really cool...

But it's no big deal. Once again : congratulation ! And I hope you'll make a sequel, someday !


People find this review helpful!
revolverroach responds:

thanks for pointing out that bug. i think i've fixed it so it doesn't happen again but i have no way of fixing a saved game that's already lost the equipment... yet. i think i'll figure it out.

impressed that you finished the game without the Savior sword. kudos and thanks for the review!


subclashersubclasher

Rated 5 / 5 stars

HELP!!

how to kill the clown !! HIS VERY HARD TO KILL



NGrulez00000000NGrulez00000000

Rated 5 / 5 stars

awesome game :D

If fallout plays like this then it should be awesome :D



AwesomeChildAwesomeChild

Rated 5 / 5 stars

I was on one of the final stages and noticed that shots that came from saucies could be deflected but were dodged by the saucy otherwise it was an incredible game. There was some cool decorating with the bodies and Alien Hominoid, I also found the tips written on the walls cool and helpful although I didn't understand the "IT IS FOOD" thing over the elevators. Great work and I have high expectations for the possible sequel



heratricheratric

Rated 5 / 5 stars

this is madness

extremly good game. played it at school =p so all of my friends tryed it and loved it