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Credits & Info

Uploaded
Oct 25, 2010 | 2:27 AM EDT
  • Daily 5th Place October 26, 2010
  • Weekly 4th Place October 27, 2010

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Medals

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Progression 5 Points Unlock your first door or elevator
Redemption 5 Points Slay the Savior
Renovation 5 Points Turn a wall into a door
Consternation 10 Points Kill the Clown
Completion 25 Points Finish the game
Exploration 50 Points Finish the game with 100% map explored
Ammunition Secret Medal: Unlock this medal to view its details!
Information Secret Medal: Unlock this medal to view its details!
Medication Secret Medal: Unlock this medal to view its details!
Collection Secret Medal: Unlock this medal to view its details!

Author Comments

= = = NEWS = = =
- Version 1.5.8 approved by NG admin on 11/02/10!
- Medals approved by NG on 11/09/10! Hurrah!
- If I haven't replied to your PM's, it's simply because I'm busy at work on the sequel to this game. Hopefully I can put in as many features that you guys suggested. Happy gaming everyone!
- Someone pointed out that there are fan-made walkthrough vids for this game on Youtube. If you really need help and the guide isn't helping, search "Madness Retaliation" in Youtube.com.

= = = IF YOU'RE STUCK = = =
... CHECK THE GUIDE AT http://revolverroach.newg rounds.com/news/post/5313 85
(remove the spaces. sorry, HTML links aren't allowed in NG descriptions)

= = = BIG THANKS = = =
...to all the Newgrounds players, voters, and reviewers who helped this game get daily 5th, weekly 4th, and front page! It's hard to keep up with the reviews but I do read through all of them. Thank you for the praise, suggestions, and also the many criticisms that help me make improvements to the game.

= = = LATEST UPDATE 1.5.8 = = =
- Fixes to Medal system. (Medals still pending NG approval)
- Fixed some spelling errors and inconsistencies in equip description
- Increased efficiency of JHP ammo stun to 75%.

= = = PREVIOUS UPDATE 1.5.7 = = =
- Some save system bugfixes. Again, saves are local to your PC, NOT your NG account.
- Added new ability for the Savior Halo that will help exploration.
- Medals created (Pending NG approval)

= = = GAME DESCRIPTION = = =
You command a team of 4 specialists infiltrating an AAHW cloning facility. You must retrieve vials of DNA that the Auditor is using to create stronger agents. You must shoot and stab your way through masses of ever improving enemies. Collect weapons, armor, and items to help you reach the Auditor's tower and complete your mission.

= = = GAME PLAY TIPS = = =
- This is a turn-based strategy game that uses AP (Action Point) mechanics. Fans of Fallout 1 and 2 will be familiar with the game-play.
- In each battle, try to defeat all enemies as quickly as possible. Each of your characters has a limited amount of AP that are used to move and attack.
- Moving horizontally, forward or backward, takes 1 AP per tile. Moving vertically needs no AP.
- If you have no more AP, press the End Turn button. You'll to regain some AP but your enemies will have a chance to attack you.
- There is no "Level-up" System. Your HP, damage, AP, and other stats are determined by the armor and weapons.
- Some equipment have special abilities which are displayed in their description. Figuring out how best to use them, is entirely on you.
- You cannot change your character's classes. Learn to optimize their use.
- Armor is subtle and relies partly on luck, but it can be invaluable in many situations.
- Certain enemies drop items which will help out in difficult battles.
- You don't NEED to explore the entire facility... but it does help quite a bit.
- If you lose a man, the Higher Powers will resurrect him after you finish the battle. Assuming, of course, that you win.
- Save often. Srsly.

= = = ABOUT THIS GAME (it's quite lengthy) = = =
The inspiration for this game was the "kill-team" dynamic between Deimos and Sanford, as opposed to the "one-man army" feel of Hank. I want players to feel like they're constantly upgrading and improving their team. I've also tried to replicate the weapons and armor used in the Madness series as Krinkels portrayed them, then added a twist of my own art-style. I had planned this for Madness Day 2010, but it my estimated 2 week production time became 2 months. Still, I'm quite happy with the result and hope you enjoy it!

= = = = = = = = = = = = = = = =
MUSIC CREDITS: http://revolverroach.newg rounds.com/news/post/5306 60
HINT SHEET: http://revolverroach.newg rounds.com/news/post/5303 3

Reviews


bonsie123bonsie123

Rated 5 / 5 stars

:D......

best.....madnes......game.......EVER!
!! i love it tho it is pretty hard i got stuck on the freaken mag zombies oh and bye the way i you should make another one that would be epic like stick war 2



LAmazacuataLAmazacuata

Rated 5 / 5 stars

simple awesome

i realy like it you made a gem with a coupleof good ideas. you are awesome kkep it going.
P.D. i hate tricy it was to hard for ,me ;)



DiscOHDiscOH

Rated 5 / 5 stars

Awesome game

Its quite possible that I missed some trick to the last fight (spoiler, ~95% dodge clones) which made it significantly more difficult than every other fight in the game, but I still enjoyed it either way (partially because I had ~60+ of every item saved up).

There were also a lot of items that are dropped/found after you already have a superior version, or some items that just never end up being competitive (Jesus suit or the zombie clown are good examples). But I still enjoyed all the play styles you allowed for in item selection (zombie mask) even if they weren't effective ones.

Would play a sequel. Amazing job.

PS is there anyway to get 100% completion? I'm stuck at 99.



KaneQuicktailKaneQuicktail

Rated 5 / 5 stars

Few hours well wasted

I found it to be a fun game. It reminded me of Fallout Tactics, which wasn't a great game but it was good. I liked the fact that you included the "armor/hats" of each of the characters in the Madness series. Throughout the entire game I was hoping for Sandord's hook, and you delivered.

Some things I wished that the game included was an auto-save feature. There was a basic one implemented for when you die you return to the previously clear room. A couple of times though, I accidentally clicked on a bookmark tab and lost all the rooms I cleared.

After I beat the game and click Load Game it just shows the "To Be Continued?" screen. If that was on purpose then fine, but if it's a glitch then it should be fixed.

The music wasn't bad to listen to and the art work definitely felt like the Madness world we all know and love.

You've made a great game here and I'm glad it was on the front page, or else I may not ever have found this gem. I hope that you do continue the story. You've created your own story in the Madness world that is intriguing and exciting to be in. I wanted to find all of the rooms and weapons, just to see what it was that you included in the game.

Good job and keep the story going!



ilikewar3ilikewar3

Rated 5 / 5 stars

really awesome

the best madness game without a doubt, graphics are cool gameplay is balanced and easy to pick up music and sound is great, 23/10 17/5!