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Credits & Info

Uploaded
Oct 25, 2010 | 2:27 AM EDT
  • Daily 5th Place October 26, 2010
  • Weekly 4th Place October 27, 2010

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Medals

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Progression 5 Points Unlock your first door or elevator
Redemption 5 Points Slay the Savior
Renovation 5 Points Turn a wall into a door
Consternation 10 Points Kill the Clown
Completion 25 Points Finish the game
Exploration 50 Points Finish the game with 100% map explored
Ammunition Secret Medal: Unlock this medal to view its details!
Information Secret Medal: Unlock this medal to view its details!
Medication Secret Medal: Unlock this medal to view its details!
Collection Secret Medal: Unlock this medal to view its details!

Author Comments

= = = NEWS = = =
- Version 1.5.8 approved by NG admin on 11/02/10!
- Medals approved by NG on 11/09/10! Hurrah!
- If I haven't replied to your PM's, it's simply because I'm busy at work on the sequel to this game. Hopefully I can put in as many features that you guys suggested. Happy gaming everyone!
- Someone pointed out that there are fan-made walkthrough vids for this game on Youtube. If you really need help and the guide isn't helping, search "Madness Retaliation" in Youtube.com.

= = = IF YOU'RE STUCK = = =
... CHECK THE GUIDE AT http://revolverroach.newg rounds.com/news/post/5313 85
(remove the spaces. sorry, HTML links aren't allowed in NG descriptions)

= = = BIG THANKS = = =
...to all the Newgrounds players, voters, and reviewers who helped this game get daily 5th, weekly 4th, and front page! It's hard to keep up with the reviews but I do read through all of them. Thank you for the praise, suggestions, and also the many criticisms that help me make improvements to the game.

= = = LATEST UPDATE 1.5.8 = = =
- Fixes to Medal system. (Medals still pending NG approval)
- Fixed some spelling errors and inconsistencies in equip description
- Increased efficiency of JHP ammo stun to 75%.

= = = PREVIOUS UPDATE 1.5.7 = = =
- Some save system bugfixes. Again, saves are local to your PC, NOT your NG account.
- Added new ability for the Savior Halo that will help exploration.
- Medals created (Pending NG approval)

= = = GAME DESCRIPTION = = =
You command a team of 4 specialists infiltrating an AAHW cloning facility. You must retrieve vials of DNA that the Auditor is using to create stronger agents. You must shoot and stab your way through masses of ever improving enemies. Collect weapons, armor, and items to help you reach the Auditor's tower and complete your mission.

= = = GAME PLAY TIPS = = =
- This is a turn-based strategy game that uses AP (Action Point) mechanics. Fans of Fallout 1 and 2 will be familiar with the game-play.
- In each battle, try to defeat all enemies as quickly as possible. Each of your characters has a limited amount of AP that are used to move and attack.
- Moving horizontally, forward or backward, takes 1 AP per tile. Moving vertically needs no AP.
- If you have no more AP, press the End Turn button. You'll to regain some AP but your enemies will have a chance to attack you.
- There is no "Level-up" System. Your HP, damage, AP, and other stats are determined by the armor and weapons.
- Some equipment have special abilities which are displayed in their description. Figuring out how best to use them, is entirely on you.
- You cannot change your character's classes. Learn to optimize their use.
- Armor is subtle and relies partly on luck, but it can be invaluable in many situations.
- Certain enemies drop items which will help out in difficult battles.
- You don't NEED to explore the entire facility... but it does help quite a bit.
- If you lose a man, the Higher Powers will resurrect him after you finish the battle. Assuming, of course, that you win.
- Save often. Srsly.

= = = ABOUT THIS GAME (it's quite lengthy) = = =
The inspiration for this game was the "kill-team" dynamic between Deimos and Sanford, as opposed to the "one-man army" feel of Hank. I want players to feel like they're constantly upgrading and improving their team. I've also tried to replicate the weapons and armor used in the Madness series as Krinkels portrayed them, then added a twist of my own art-style. I had planned this for Madness Day 2010, but it my estimated 2 week production time became 2 months. Still, I'm quite happy with the result and hope you enjoy it!

= = = = = = = = = = = = = = = =
MUSIC CREDITS: http://revolverroach.newg rounds.com/news/post/5306 60
HINT SHEET: http://revolverroach.newg rounds.com/news/post/5303 3

Reviews


rOkiZaSsrOkiZaSs

Rated 5 / 5 stars

best

I love this game ;p



Dinma-SalitzeyDinma-Salitzey

Rated 4.5 / 5 stars

Feedback

I enjoyed the game, it's addicting and fun I have played it for 3 hours straight but some flaws appears late game.

Late game is about 'use smoke screen/flashbang or die' so either your enemies are completely nullified or either you get torn apart in one turn.
It reduces the strategical and tactical aspect of the game.
Making a tanky CQB becomes useless because he would get killed anyway and you don't need to tank if you used flashbang or smoke screen.
So all the gears that give hp or ac are less sexy.

I think the smokescreen/flashbang mechanic is a bad idea because it turns an incredibly difficult fight sometime impossible into mega easy turkey shooting.
Strategical aspect is about smokescreen/flashbang management.



ingmaningman

Rated 4.5 / 5 stars

crack wall.

i love the game but there is one stupid thing in it.
and thats crack walls. why do you think that evry1 knows
that the crack wall is another path?(crack walls are in zombie land)
oh i got a little silly :3 when there was the writeing with blood (the wall is alive)
i thought i needed to fight :D.

PS: can any one PM the path to the 3rd key?i really need help guys. =(



xNecrosisxxxNecrosisxx

Rated 5 / 5 stars

Awesome game and second door key.

Awesome game can't get enough of it. Haven't found any bugs yet, no problem with saving, about half map cleared, and found sandford's and deimos' armor. Awesome stuff are in the game.

Anyway i saw two reviews with the question "Where is the second door key". I had trouble finding it myself but quickly when i started all over again i found a cracked wall. I destryed it and found the key along with "SPOILER" Jesus not being very kind to me. Try searching for a cracked wall it's not one but the key is in there. One more thing. I think it was in the dark places with zombies i think. Not sure but try it out.


People find this review helpful!

KantiKanti

Rated 5 / 5 stars

fuckkkkkkkkk i cant stop playingggg

you win maddness day imo.

ive spent hours on this game and i dont know why,

back tracking SUCKS, but it does help,

sometimes things get a little overpowered even when i have gotten everything possible so far and im like 60% thru,

i find myself relying heavily on flash and smoke to make it through some battles, and that many zombies with bloodlust [that DID activate FOR THEM when they killed me with a GUN.]

but most of it i take into account with the one level fits all game play and the stratgic sticker on the game it fits and has held my attention for hours and most likely will have me for a while tomarrow as well

do you and us a favor, get it sponsered and make a second one :]

ps love all the maddness references on the walls and shit some of them i dont quite understand yet.


People find this review helpful!