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Madness Retaliation

rated 4.47 / 5 stars
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Strategy - Other

Credits & Info

Oct 25, 2010 | 2:27 AM EDT
  • Daily 5th Place October 26, 2010
  • Weekly 4th Place October 27, 2010

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Progression 5 Points Unlock your first door or elevator
Redemption 5 Points Slay the Savior
Renovation 5 Points Turn a wall into a door
Consternation 10 Points Kill the Clown
Completion 25 Points Finish the game
Exploration 50 Points Finish the game with 100% map explored
Ammunition Secret Medal: Unlock this medal to view its details!
Information Secret Medal: Unlock this medal to view its details!
Medication Secret Medal: Unlock this medal to view its details!
Collection Secret Medal: Unlock this medal to view its details!

Author Comments

= = = NEWS = = =
- Version 1.5.8 approved by NG admin on 11/02/10!
- Medals approved by NG on 11/09/10! Hurrah!
- If I haven't replied to your PM's, it's simply because I'm busy at work on the sequel to this game. Hopefully I can put in as many features that you guys suggested. Happy gaming everyone!
- Someone pointed out that there are fan-made walkthrough vids for this game on Youtube. If you really need help and the guide isn't helping, search "Madness Retaliation" in

= = = IF YOU'RE STUCK = = =
... CHECK THE GUIDE AT http://revolverroach.newg 85
(remove the spaces. sorry, HTML links aren't allowed in NG descriptions)

= = = BIG THANKS = = = all the Newgrounds players, voters, and reviewers who helped this game get daily 5th, weekly 4th, and front page! It's hard to keep up with the reviews but I do read through all of them. Thank you for the praise, suggestions, and also the many criticisms that help me make improvements to the game.

= = = LATEST UPDATE 1.5.8 = = =
- Fixes to Medal system. (Medals still pending NG approval)
- Fixed some spelling errors and inconsistencies in equip description
- Increased efficiency of JHP ammo stun to 75%.

= = = PREVIOUS UPDATE 1.5.7 = = =
- Some save system bugfixes. Again, saves are local to your PC, NOT your NG account.
- Added new ability for the Savior Halo that will help exploration.
- Medals created (Pending NG approval)

You command a team of 4 specialists infiltrating an AAHW cloning facility. You must retrieve vials of DNA that the Auditor is using to create stronger agents. You must shoot and stab your way through masses of ever improving enemies. Collect weapons, armor, and items to help you reach the Auditor's tower and complete your mission.

= = = GAME PLAY TIPS = = =
- This is a turn-based strategy game that uses AP (Action Point) mechanics. Fans of Fallout 1 and 2 will be familiar with the game-play.
- In each battle, try to defeat all enemies as quickly as possible. Each of your characters has a limited amount of AP that are used to move and attack.
- Moving horizontally, forward or backward, takes 1 AP per tile. Moving vertically needs no AP.
- If you have no more AP, press the End Turn button. You'll to regain some AP but your enemies will have a chance to attack you.
- There is no "Level-up" System. Your HP, damage, AP, and other stats are determined by the armor and weapons.
- Some equipment have special abilities which are displayed in their description. Figuring out how best to use them, is entirely on you.
- You cannot change your character's classes. Learn to optimize their use.
- Armor is subtle and relies partly on luck, but it can be invaluable in many situations.
- Certain enemies drop items which will help out in difficult battles.
- You don't NEED to explore the entire facility... but it does help quite a bit.
- If you lose a man, the Higher Powers will resurrect him after you finish the battle. Assuming, of course, that you win.
- Save often. Srsly.

= = = ABOUT THIS GAME (it's quite lengthy) = = =
The inspiration for this game was the "kill-team" dynamic between Deimos and Sanford, as opposed to the "one-man army" feel of Hank. I want players to feel like they're constantly upgrading and improving their team. I've also tried to replicate the weapons and armor used in the Madness series as Krinkels portrayed them, then added a twist of my own art-style. I had planned this for Madness Day 2010, but it my estimated 2 week production time became 2 months. Still, I'm quite happy with the result and hope you enjoy it!

= = = = = = = = = = = = = = = =
MUSIC CREDITS: http://revolverroach.newg 60
HINT SHEET: http://revolverroach.newg 3



Rated 5 / 5 stars

Addiction is in

Srsly. This game is so addictive.

I love the way that you don't need to level up but you rather have to search for better weapons, and use them properly according to character classes.

At first, I wanted to save up my Smokes and Flashes, but at a certain point, I realized that it is essential, or else you can't make it. I still managed to end up the game with ~40 of each, so I say USE 'EM! Also I'm a treasure hunter, and at the beginning it was painful to backtrack all the way to find out where I missed some rooms (that's why I ended up with lotsa 'nades).

The more you progress, the easier it gets IMO. Once your team is balanced and every member is properly used, that's a piece of cake. Also the addition of the PID is veeeery useful. I think that it could have been given earlier tho. If I may give any advice to anyone, after lvl2 key, search for cracked walls. Srsly.

Finally, the last fight is quite something, but I was lucky at my first attempt that the PID was recharged. It gave some advantage I didn't expect, resulting in a one-shot win.

I enjoyed the game, funny jokes all around, from start to finish it was entertaining. Thank you.


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Rated 5 / 5 stars

Trigger happy!

This game is addicting! i love it 100/10 for me! keep up the good work

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Rated 4.5 / 5 stars


Awesome game, great mechanics. Original. Addictive.
I am stuck on level 2 keys, I have explored everything that have not a level 3 or higher lock but still dont find a way to progress or collect level 3 key.

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Rated 5 / 5 stars

Great Game

This is a nice change from the usual Madness games (not that there is anything wrong with them). Basically the only problem is the bonuses in the equipment menu. For example, the amber shades say +1 max hp but it really does 2. This isn't very big though, so that's why you still get 10 stars. Either way, great work.

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Rated 5 / 5 stars

avenger rating: awesome

this is a bad review because i'm almost unable to see difects on this game: it's exactly what i wanted from the madness series. there is action ,coolness,madness(of course : ) ) a good lenght of the game ( usualy madness ones do not last long), a good gameplay(in my opinion well belanced), and a good story line.also it was realy well drawn. in short a game to be played by anu madness fan. : )