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Ghost Hacker

rated 4.42 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 23, 2010 | 3:23 PM EDT
  • Daily 2nd Place October 24, 2010

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Access Denied 5 Points Kill 200 enemies.
Core collector 10 Points Save 50 data cores.
Hack the system 50 Points Complete level 25.
Sector unlocked 50 Points Complete all 25 levels.
L33t Haxor 100 Points Save all 250 data cores.

Author Comments

Explore cyberspace and battle rogue AIs in your mission to take back control of the internet. Place towers and add upgrades to programs. Use scripts to directly attack enemies and interact with the map. Gain new programs, upgrades, and scripts as you explore 25 unique levels.

Some general hints:
-If there's multiple entrances, place towers after the paths merge together.
-Usually the best place to put towers is in spots where they hit different parts of the path that are far away from each other. Hitting one long stretch of path can be worse then hitting two small far away sections of the path.
-Watch what enemies are listed for each level and plan your towers and upgrades based on that.
-Scripts only temporarily use memory. You never lose memory using them.
-Recycling towers gives you 100% of your memory back.

Version 1.1:
-Gave more starting memory to a few levels
-Removed extra Data Core capacity on Bugs and Reaper Virus

Version 1.2
-Added link to walkthroughs for each level
-Gave more starting memory to a few levels

Version 1.4:
-Fixed resizing problem
-Fixed start level being disabled in certain circumstances.

Version 1.5/1.6
-Minor bugs fixes and balance tweaks

Version 1.7:
-Minor bug fixes and balance changes
-Improved the color randomization so that it can no longer generate two similar color sets in a row.
-Added new mode when you collect all the data cores

Version 1.8:
-Added Easy skill level (+50 starting memory and +25% extra memory from enemies)
-Added keyboard shortcuts for changing game speed.

Version 1.9:
-Fixed some sound bugs.
-Added and updated some hints



Rated 3.5 / 5 stars

Needs a touch here or there sometimes

When you tell me "Hint: One upgraded tower is usually better than two un-upgraded ones." the box essentially never goes away until I get around to upgrading a little. It's highly annoying and blocks my view of the action. There should just be an "Ok" button to banish it, or at least an option to turn off help.

People find this review helpful!
CoreSector responds:

I'll look into an option of getting rid of the hint.

In the meantime you can always just recycle the towers to make it go away.


Rated 5 / 5 stars


Ugh...this game is annoyingly addictive. This is an amazing game. The story is a bit too similar to The Matrix to not have inspiration from it. The basic gameplay is really good, a lot like other "tower" games, but with its own uniqueness. Overall, this game is the best I've played all day. I only say "annoyingly", because I just can't seem to beat a level and had to "byte" my hand off to stop (XD jk). Good job with your addicting game. :)

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Rated 3.5 / 5 stars

not bad

good game, like the upgrade, but its kind of a generic tower defense... i like the storyline though.


Rated 5 / 5 stars

Level 6

Well the Game is great in a general aspect good animation,music,units,upgrades.
The only problem i see in this game is level 6 i burned through every level with no problems even level 5 but level 6 is hard really hard, this could be the problem i see in this level there is not enough burst damage to take all the Reassemblers on the initial waves of the level i tried Infectors/Command shells at start but no can't take them all i took like 4 on the first wave but the other guys got away with a data core.

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Rated 2 / 5 stars

Nothing New

I've Seen Like 80 Of These Types Of Games But You Put A Twist on It Not Bad But Nothing New