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This game aint so great, I only spent a few days on it, but it'd be a waste if I deleted it!
+I wanted to try the NG scoreboard API.
Have fun with it.
If I could only reach you
If I could make you smaaaaaaiiile
If IIII could only reach you
That- would- rea-lly- be- a breakthru
Breakthruuuuuu, these barriers of pain!
Breakthruuuuuu, yeah to the sunshine through the rain!
Make my feelings known towards you
Turn my heeaaaaaart inside and out for ya now!
Somehow I have to make this FI- NAL- BREAK- THRUUUUUuuuu
Now! (now now now)
It's OK I guess...
Good for a few attempts, but it becomes more about luck than skill and reflexes.
It's not really entertaining...
It just lasts too little... I did 3 runs and stopped playing...
This a pretty good starting concept, and like others have said, a sequel with upgrades, different areas, and a better drawn character would be more than welcome.
And you get points for quoting Queen
Now I just have to find out how someone could have gotten high score of 1,740...
simple gameplay. Not too hard to figure it out.
A system for making you faster would be nice (upgrades).
Say, increase the speed boost per pepper, desrease friction, increase starting distance.
If you plan to make a sequel with improvements, that would be awsome!
but short, repetitive, and also no upgrades etc. make it boring fast.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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